Searched refs:sine_pi (Results 1 – 4 of 4) sorted by relevance
/external/swiftshader/src/Shader/ |
D | ShaderCore.hpp | 66 Float4 sine_pi(RValue<Float4> x, bool pp = false); // limited to [-pi, pi] range
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D | ShaderCore.cpp | 249 Float4 sine_pi(RValue<Float4> x, bool pp) in sine_pi() function 276 return sine_pi(y, pp); in cosine_pi() 1589 dst.y = sine_pi(src.x, pp); in sincos()
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/external/swiftshader/src/Pipeline/ |
D | ShaderCore.hpp | 66 Float4 sine_pi(RValue<Float4> x, bool pp = false); // limited to [-pi, pi] range
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D | ShaderCore.cpp | 249 Float4 sine_pi(RValue<Float4> x, bool pp) in sine_pi() function 276 return sine_pi(y, pp); in cosine_pi() 1589 dst.y = sine_pi(src.x, pp); in sincos()
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