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/external/deqp/external/vulkancts/modules/vulkan/binding_model/
DvktBindingShaderAccessTests.cpp321 const deUint32 sliceDataSize = dataSize / arraySize; in writeTextureLevelPyramidData() local
333 (vk::VkDeviceSize)levelOffset + sliceNdx * sliceDataSize, // bufferOffset in writeTextureLevelPyramidData()
356 DE_ASSERT(arraySize * sliceDataSize == dataSize); in writeTextureLevelPyramidData()