Searched refs:sourceLock (Results 1 – 1 of 1) sorted by relevance
/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.cpp | 462 D3DLOCKED_RECT sourceLock; in CopyRects() local 465 sourceSurface->LockRect(&sourceLock, &sRect, D3DLOCK_READONLY); in CopyRects() 477 memcpy(destLock.pBits, sourceLock.pBits, rWidth * bpp / 8); in CopyRects() 481 memcpy(destLock.pBits, sourceLock.pBits, rWidth * bpp / 8); in CopyRects() 484 (char*&)sourceLock.pBits += sourceLock.Pitch; in CopyRects() 4201 D3DLOCKED_RECT sourceLock; in updateSurface() local 4204 sourceSurface->LockRect(&sourceLock, &sRect, D3DLOCK_READONLY); in updateSurface() 4234 memcpy(destinationLock.pBits, sourceLock.pBits, bytes); in updateSurface() 4236 (byte*&)sourceLock.pBits += sourceLock.Pitch; in updateSurface() 4888 D3DLOCKED_BOX sourceLock; in updateVolume() local [all …]
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