Searched refs:source_3D_texture_uniform_location (Results 1 – 1 of 1) sorted by relevance
6312 GLint source_3D_texture_uniform_location, GLenum source_3D_texture_unit,7260 GLint source_3D_texture_uniform_location, GLenum source_3D_texture_unit, in setUniformValues() argument7272 source_3D_texture_uniform_location == -1 || source_Cube_texture_uniform_location == -1 || in setUniformValues()7287 gl.uniform1i(source_3D_texture_uniform_location, source_3D_texture_unit - GL_TEXTURE0); in setUniformValues()9541 GLint source_3D_texture_uniform_location = -1; in getUniformLocations() local9542 source_3D_texture_uniform_location = gl.getUniformLocation(program_object_id, "src_texture3D"); in getUniformLocations()9543 if (source_3D_texture_uniform_location == -1) in getUniformLocations()9564 *source_3D_texture_uniform_location_ptr = source_3D_texture_uniform_location; in getUniformLocations()