Searched refs:sparseBindNdx (Results 1 – 3 of 3) sorted by relevance
234 for (deUint32 sparseBindNdx = 0; sparseBindNdx < numSparseSlots; sparseBindNdx += 2) in iterate() local236 …e(), bufferMemRequirements.alignment, memoryType, bufferMemRequirements.alignment * sparseBindNdx); in iterate()393 for (deUint32 sparseBindNdx = 0; sparseBindNdx < numSparseSlots; ++sparseBindNdx) in iterate() local396 const deUint32 offset = alignment * sparseBindNdx; in iterate()397 …const deUint32 size = sparseBindNdx == (numSparseSlots - 1) ? m_bufferSize % alignment : alignme… in iterate()399 if (sparseBindNdx % 2u == 0u) in iterate()
203 for (deUint32 sparseBindNdx = 0; sparseBindNdx < numSparseBinds; ++sparseBindNdx) in iterate() local207 bufferMemRequirement.alignment * sparseBindNdx, // VkDeviceSize resourceOffset; in iterate()210 bufferMemRequirement.alignment * sparseBindNdx, // VkDeviceSize memoryOffset; in iterate()
230 for (deUint32 sparseBindNdx = 0; sparseBindNdx < numSparseBinds; ++sparseBindNdx) in iterate() local233 …SparseMemRequirements.alignment, memoryType, imageSparseMemRequirements.alignment * sparseBindNdx); in iterate()