Searched refs:spatial_filter (Results 1 – 2 of 2) sorted by relevance
124 struct vertex2f *sizes, bool spatial_filter) in create_deint_frag_shader() argument238 bool skip_chroma, bool spatial_filter) in vl_deint_filter_init() argument338 filter->fs_deint_top = create_deint_frag_shader(filter, 0, &sizes, spatial_filter); in vl_deint_filter_init()342 filter->fs_deint_bottom = create_deint_frag_shader(filter, 1, &sizes, spatial_filter); in vl_deint_filter_init()
57 bool skip_chroma, bool spatial_filter);