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Searched refs:spatial_filter (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/vl/
Dvl_deint_filter.c124 struct vertex2f *sizes, bool spatial_filter) in create_deint_frag_shader() argument
238 bool skip_chroma, bool spatial_filter) in vl_deint_filter_init() argument
338 filter->fs_deint_top = create_deint_frag_shader(filter, 0, &sizes, spatial_filter); in vl_deint_filter_init()
342 filter->fs_deint_bottom = create_deint_frag_shader(filter, 1, &sizes, spatial_filter); in vl_deint_filter_init()
Dvl_deint_filter.h57 bool skip_chroma, bool spatial_filter);