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Searched refs:src2RGB (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h206 GLenum src2RGB; member
DContext.cpp120 mState.textureUnit[i].src2RGB = GL_CONSTANT; in Context()
2250 device->setThirdArgument(unit, es2sw::ConvertSourceArgument(mState.textureUnit[unit].src2RGB)); in applyTextures()
2342 mState.textureUnit[mState.activeSampler].src2RGB = src; in setSrc2RGB()