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Searched refs:staticBuffer (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DIndexDataManager.cpp109 sw::Resource *staticBuffer = buffer ? buffer->getResource() : NULL; in prepareIndexData() local
111 if(staticBuffer) in prepareIndexData()
115 translated->indexBuffer = staticBuffer; in prepareIndexData()
132 copyIndices(type, staticBuffer ? buffer->data() : indices, convertCount, output); in prepareIndexData()
DVertexDataManager.cpp152 sw::Resource *staticBuffer = buffer ? buffer->getResource() : nullptr; in prepareVertexData() local
154 if(staticBuffer) in prepareVertexData()
156 translated[i].vertexBuffer = staticBuffer; in prepareVertexData()
/external/swiftshader/src/OpenGL/libGLESv2/
DVertexDataManager.cpp163 sw::Resource *staticBuffer = buffer ? buffer->getResource() : nullptr; in prepareVertexData() local
165 if(staticBuffer) in prepareVertexData()
167 translated[i].vertexBuffer = staticBuffer; in prepareVertexData()
DIndexDataManager.cpp297 sw::Resource *staticBuffer = buffer ? buffer->getResource() : NULL; in prepareIndexData() local
328 else if(staticBuffer) in prepareIndexData()
330 translated->indexBuffer = staticBuffer; in prepareIndexData()