Searched refs:stencilActive (Results 1 – 16 of 16) sorted by relevance
112 if(state.stencilActive) in rasterize()164 …if(!state.stencilActive && state.depthTestActive && (state.depthCompareMode == DEPTH_LESSEQUAL || … in rasterize()309 if(state.stencilActive) in rasterize()
87 state.twoSidedStencil = context->stencilActive() && context->twoSidedStencil; in update()
343 bool stencilActive();
45 bool stencilActive : 1; member
981 if(context->stencilActive()) in update()983 state.stencilActive = true; in update()
535 bool Context::stencilActive() in stencilActive() function in sw::Context
514 if(pixelState.stencilActive) in draw()
112 if(state.stencilActive) in rasterize()164 …if(!state.stencilActive && state.depthTestActive && (state.depthCompareMode == VK_COMPARE_OP_LESS_… in rasterize()309 if(state.stencilActive) in rasterize()
141 bool stencilActive();
85 state.twoSidedStencil = context->stencilActive() && context->twoSidedStencil; in update()
649 if(context->stencilActive()) in update()651 state.stencilActive = true; in update()
356 bool Context::stencilActive() in stencilActive() function in sw::Context
426 if(pixelState.stencilActive) in draw()
301 if(!state.stencilActive) in stencilTest()516 if(state.stencilActive) in depthTest()659 if(!state.stencilActive) in writeStencil()1404 if(state.stencilActive) in writeColor()2035 if(state.stencilActive) in writeColor()
301 if(!state.stencilActive) in stencilTest()516 if(state.stencilActive) in depthTest()732 if(!state.stencilActive) in writeStencil()1570 if(state.stencilActive) in writeColor()2273 if(state.stencilActive) in writeColor()