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Searched refs:stencilFailOperationCCW (Results 1 – 11 of 11) sorted by relevance

/external/swiftshader/src/Device/
DPixelProcessor.cpp450 context->stencilFailOperationCCW = stencilFailOperation; in setStencilFailOperationCCW()
662 …state.stencilFailOperationCCW = context->twoSidedStencil ? context->stencilFailOperationCCW : stat… in update()
DContext.hpp176 VkStencilOp stencilFailOperationCCW; member in sw::Context
DPixelProcessor.hpp55 VkStencilOp stencilFailOperationCCW : BITS(VK_STENCIL_OP_END_RANGE); member
DContext.cpp189 stencilFailOperationCCW = VK_STENCIL_OP_KEEP; in init()
/external/swiftshader/src/Renderer/
DPixelProcessor.cpp673 context->stencilFailOperationCCW = stencilFailOperation; in setStencilFailOperationCCW()
994 …state.stencilFailOperationCCW = context->twoSidedStencil ? context->stencilFailOperationCCW : stat… in update()
DContext.hpp423 StencilOperation stencilFailOperationCCW; member in sw::Context
DPixelProcessor.hpp55 StencilOperation stencilFailOperationCCW : BITS(OPERATION_LAST); member
DContext.cpp243 stencilFailOperationCCW = OPERATION_KEEP; in init()
/external/swiftshader/src/Vulkan/
DVkPipeline.cpp330 context.stencilFailOperationCCW = depthStencilState->back.failOp; in GraphicsPipeline()
/external/swiftshader/src/Pipeline/
DPixelRoutine.cpp666 …&& state.stencilZFailOperationCCW == VK_STENCIL_OP_KEEP && state.stencilFailOperationCCW == VK_STE… in writeStencil()
701 …e.stencilPassOperationCCW, state.stencilZFailOperationCCW, state.stencilFailOperationCCW, true, zM… in writeStencil()
/external/swiftshader/src/Shader/
DPixelRoutine.cpp739 …EEP && state.stencilZFailOperationCCW == OPERATION_KEEP && state.stencilFailOperationCCW == OPERAT… in writeStencil()
774 …e.stencilPassOperationCCW, state.stencilZFailOperationCCW, state.stencilFailOperationCCW, true, zM… in writeStencil()