Searched refs:stencilWriteMask (Results 1 – 16 of 16) sorted by relevance
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | depthstencil.h | 242 uint8_t stencilWriteMask; in DepthStencilWrite() local 249 stencilWriteMask = pDSState->stencilWriteMask; in DepthStencilWrite() 257 stencilWriteMask = pDSState->backfaceStencilWriteMask; in DepthStencilWrite() 274 simdscalari vWriteMask = _simd_set1_epi32(stencilWriteMask); in DepthStencilWrite()
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D | state.h | 1143 uint8_t stencilWriteMask; member
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/external/swiftshader/src/Device/ |
D | PixelProcessor.cpp | 390 stencil.set(stencilReference, context->stencilMask, context->stencilWriteMask); in setStencilReference() 402 stencil.set(context->stencilReference, stencilMask, context->stencilWriteMask); in setStencilMask() 426 void PixelProcessor::setStencilWriteMask(int stencilWriteMask) in setStencilWriteMask() argument 428 context->stencilWriteMask = stencilWriteMask; in setStencilWriteMask() 429 stencil.set(context->stencilReference, context->stencilMask, stencilWriteMask); in setStencilWriteMask() 657 state.noStencilWriteMask = (context->stencilWriteMask == 0xFF); in update() 658 state.stencilWriteMasked = (context->stencilWriteMask == 0x00); in update()
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D | PixelProcessor.hpp | 229 void setStencilWriteMask(int stencilWriteMask); 237 void setStencilWriteMaskCCW(int stencilWriteMask);
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D | Context.hpp | 170 int stencilWriteMask; member in sw::Context
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D | Context.cpp | 183 stencilWriteMask = 0xFFFFFFFF; in init()
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/external/swiftshader/src/Renderer/ |
D | PixelProcessor.cpp | 613 stencil.set(stencilReference, context->stencilMask, context->stencilWriteMask); in setStencilReference() 625 stencil.set(context->stencilReference, stencilMask, context->stencilWriteMask); in setStencilMask() 649 void PixelProcessor::setStencilWriteMask(int stencilWriteMask) in setStencilWriteMask() argument 651 context->stencilWriteMask = stencilWriteMask; in setStencilWriteMask() 652 stencil.set(context->stencilReference, context->stencilMask, stencilWriteMask); in setStencilWriteMask() 989 state.noStencilWriteMask = (context->stencilWriteMask == 0xFF); in update() 990 state.stencilWriteMasked = (context->stencilWriteMask == 0x00); in update()
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D | PixelProcessor.hpp | 267 void setStencilWriteMask(int stencilWriteMask); 275 void setStencilWriteMaskCCW(int stencilWriteMask);
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D | Context.hpp | 417 int stencilWriteMask; member in sw::Context
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D | Context.cpp | 237 stencilWriteMask = 0xFFFFFFFF; in init()
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/external/mesa3d/src/gallium/drivers/svga/include/ |
D | svga3d_dx.h | 1105 uint8 stencilWriteMask; member 1134 uint8 stencilWriteMask; member
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/external/swiftshader/src/Vulkan/ |
D | VkPipeline.cpp | 325 context.stencilWriteMask = depthStencilState->front.writeMask; in GraphicsPipeline()
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_cmd_vgpu10.c | 924 uint8 stencilWriteMask, in SVGA3D_vgpu10_DefineDepthStencilState() argument 940 stencilWriteMask); in SVGA3D_vgpu10_DefineDepthStencilState()
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D | svga_cmd.h | 549 uint8 stencilWriteMask,
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/external/mesa3d/src/gallium/drivers/svga/svgadump/ |
D | svga_dump.c | 1825 SVGA3D_DUMP_PARAMETER(stencilWriteMask, u); in SVGA3D_DUMP_HEADER()
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/external/mesa3d/src/gallium/drivers/swr/ |
D | swr_state.cpp | 1598 depthStencilState.stencilWriteMask = stencil[0].writemask; in swr_update_derived()
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