Searched refs:stored_size (Results 1 – 2 of 2) sorted by relevance
128 setup->constants[i].stored_size = 0; in lp_setup_reset()1099 if (setup->constants[i].stored_size != current_size || in try_update_scene_state()1115 setup->constants[i].stored_size = current_size; in try_update_scene_state()1122 setup->constants[i].stored_size = 0; in try_update_scene_state()1128 setup->constants[i].stored_size / (sizeof(float) * 4); in try_update_scene_state()
142 unsigned stored_size; member