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Searched refs:stringNames (Results 1 – 2 of 2) sorted by relevance

/external/deqp-deps/glslang/glslang/MachineIndependent/
DShaderLang.cpp768 const char* const stringNames[], in ProcessDeferred() argument
814 if (stringNames != nullptr) { in ProcessDeferred()
816 names[s + numPre] = stringNames[s]; in ProcessDeferred()
1199 const char* const stringNames[], in PreprocessDeferred() argument
1213 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames, in PreprocessDeferred()
1236 const char* const stringNames[], in CompileDeferred() argument
1251 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames, in CompileDeferred()
1676 : stage(s), lengths(nullptr), stringNames(nullptr), preamble("") in TShader()
1719 stringNames = names; in setStringsWithLengthsAndNames()
1797 return CompileDeferred(compiler, strings, numStrings, lengths, stringNames, in parse()
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/external/deqp-deps/glslang/glslang/Public/
DShaderLang.h587 const char* const* stringNames; variable