Searched refs:stringNames (Results 1 – 2 of 2) sorted by relevance
/external/deqp-deps/glslang/glslang/MachineIndependent/ |
D | ShaderLang.cpp | 768 const char* const stringNames[], in ProcessDeferred() argument 814 if (stringNames != nullptr) { in ProcessDeferred() 816 names[s + numPre] = stringNames[s]; in ProcessDeferred() 1199 const char* const stringNames[], in PreprocessDeferred() argument 1213 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames, in PreprocessDeferred() 1236 const char* const stringNames[], in CompileDeferred() argument 1251 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames, in CompileDeferred() 1676 : stage(s), lengths(nullptr), stringNames(nullptr), preamble("") in TShader() 1719 stringNames = names; in setStringsWithLengthsAndNames() 1797 return CompileDeferred(compiler, strings, numStrings, lengths, stringNames, in parse() [all …]
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/external/deqp-deps/glslang/glslang/Public/ |
D | ShaderLang.h | 587 const char* const* stringNames; variable
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