Searched refs:swizzleSequence (Results 1 – 1 of 1) sorted by relevance
2950 const glslang::TIntermSequence& swizzleSequence = node.getSequence(); in convertSwizzle() local2951 for (int i = 0; i < (int)swizzleSequence.size(); ++i) in convertSwizzle()2952 swizzle.push_back(swizzleSequence[i]->getAsConstantUnion()->getConstArray()[0].getIConst()); in convertSwizzle()