Searched refs:sync_thread (Results 1 – 1 of 1) sorted by relevance
242 pipe_thread sync_thread; member4937 if (!vrend_state.sync_thread) in vrend_free_sync_thread()4945 pipe_thread_wait(vrend_state.sync_thread); in vrend_free_sync_thread()4946 vrend_state.sync_thread = 0; in vrend_free_sync_thread()5066 vrend_state.sync_thread = pipe_thread_create(thread_sync, NULL); in vrend_renderer_use_threaded_sync()5067 if (!vrend_state.sync_thread) { in vrend_renderer_use_threaded_sync()7373 if (vrend_state.sync_thread) { in vrend_renderer_create_fence()7413 if (vrend_state.sync_thread) { in vrend_renderer_check_fences()8546 if (vrend_state.sync_thread) in vrend_reset_fences()8553 if (vrend_state.sync_thread) in vrend_reset_fences()[all …]