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Searched refs:sync_thread (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_renderer.c242 pipe_thread sync_thread; member
4937 if (!vrend_state.sync_thread) in vrend_free_sync_thread()
4945 pipe_thread_wait(vrend_state.sync_thread); in vrend_free_sync_thread()
4946 vrend_state.sync_thread = 0; in vrend_free_sync_thread()
5066 vrend_state.sync_thread = pipe_thread_create(thread_sync, NULL); in vrend_renderer_use_threaded_sync()
5067 if (!vrend_state.sync_thread) { in vrend_renderer_use_threaded_sync()
7373 if (vrend_state.sync_thread) { in vrend_renderer_create_fence()
7413 if (vrend_state.sync_thread) { in vrend_renderer_check_fences()
8546 if (vrend_state.sync_thread) in vrend_reset_fences()
8553 if (vrend_state.sync_thread) in vrend_reset_fences()
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