Searched refs:tcCompatible (Results 1 – 4 of 4) sorted by relevance
298 (pIn->flags.tcCompatible == TRUE)) in HwlComputeCmaskAddrFromCoord()342 (pIn->flags.tcCompatible == TRUE)) in HwlComputeHtileAddrFromCoord()705 (pOut->tcCompatible == TRUE) && in HwlComputeSurfaceInfo()709 …pOut->tcCompatible = CheckTcCompatibility(pOut->pTileInfo, pIn->bpp, pOut->tileMode, pOut->tileTyp… in HwlComputeSurfaceInfo()728 (pOut->tcCompatible == TRUE)) in HwlComputeSurfaceInfo()735 localIn.flags.tcCompatible = FALSE; in HwlComputeSurfaceInfo()1191 (pInOut->flags.tcCompatible == FALSE)) in HwlSelectTileMode()1304 flags.tcCompatible = FALSE; in HwlSetupTileInfo()1318 flags.tcCompatible = FALSE; in HwlSetupTileInfo()1321 if (flags.nonSplit | flags.tcCompatible | flags.needEquation) in HwlSetupTileInfo()[all …]
362 AddrHtileIn->flags.tcCompatible = AddrSurfInfoIn->flags.tcCompatible; in gfx6_compute_level()569 AddrSurfInfoIn.flags.tcCompatible = (surf->flags & RADEON_SURF_TC_COMPATIBLE_HTILE) != 0; in gfx6_compute_surface()574 AddrSurfInfoIn.flags.opt4Space = !AddrSurfInfoIn.flags.tcCompatible && in gfx6_compute_surface()710 assert(AddrSurfInfoOut.tcCompatible || in gfx6_compute_surface()711 !AddrSurfInfoIn.flags.tcCompatible || in gfx6_compute_surface()715 if (!AddrSurfInfoOut.tcCompatible) { in gfx6_compute_surface()716 AddrSurfInfoIn.flags.tcCompatible = 0; in gfx6_compute_surface()740 AddrSurfInfoIn.flags.tcCompatible = 0; in gfx6_compute_surface()
237 pOut->tcCompatible = FALSE; in ComputeSurfaceInfo()1284 if (pIn->flags.tcCompatible) in ComputeHtileInfo()1504 if (pIn->flags.tcCompatible) in ComputeHtileAddrFromCoord()1644 if (pIn->flags.tcCompatible == TRUE) in ComputeCmaskAddrFromCoord()1867 baseAlign = HwlComputeHtileBaseAlign(flags.tcCompatible, isLinear, pTileInfo); in ComputeHtileInfo()1911 if (flags.tcCompatible) in ComputeCmaskBaseAlign()3648 else if (IsMacroTiled(tileMode) && (pInOut->flags.tcCompatible == FALSE)) in OptimizeTileMode()
508 UINT_32 tcCompatible : 1; ///< Flag indicates surface needs to be shader readable member627 UINT_32 tcCompatible : 1; ///< If the surface can be shader compatible member854 UINT_32 tcCompatible : 1; ///< Flag indicates surface needs to be shader readable member1077 UINT_32 tcCompatible : 1; ///< Flag indicates surface needs to be shader readable member