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Searched refs:temp_ranges (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_shader.c150 struct vrend_temp_range *temp_ranges; member
507 ctx->temp_ranges = realloc(ctx->temp_ranges, sizeof(struct vrend_temp_range) * (idx + 1)); in allocate_temp_range()
508 if (!ctx->temp_ranges) in allocate_temp_range()
511 ctx->temp_ranges[idx].first = first; in allocate_temp_range()
512 ctx->temp_ranges[idx].last = last; in allocate_temp_range()
513 ctx->temp_ranges[idx].array_id = array_id; in allocate_temp_range()
522 if (index >= ctx->temp_ranges[i].first && in find_temp_range()
523 index <= ctx->temp_ranges[i].last) in find_temp_range()
524 return &ctx->temp_ranges[i]; in find_temp_range()
4703 …printf(buf, 255, "vec4 temp%d[%d];\n", ctx->temp_ranges[i].first, ctx->temp_ranges[i].last - ctx-> in emit_ios()
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