/external/deqp/external/openglcts/modules/common/ |
D | glcMultipleContextsTests.cpp | 383 static const GLchar* tesselation_control_shader_code = in getShaders() local 550 out_tesselation_control_shader_code = tesselation_control_shader_code; in getShaders() 590 const GLchar* tesselation_control_shader_code; in prepareProgram() local 595 getShaders(vertex_shader_code, tesselation_control_shader_code, tesselation_evaluation_shader_code, in prepareProgram() 608 tesselation_control_shader_code, tesselation_evaluation_shader_code, vertex_shader_code, in prepareProgram() 620 …programs[m_tesselation_control_stage_index]->build(0, 0, 0, tesselation_control_shader_code, 0, 0,… in prepareProgram()
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D | glcViewportArrayTests.hpp | 143 const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code,
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D | glcViewportArrayTests.cpp | 316 … const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code, in build() argument 348 if (0 != tesselation_control_shader_code) in build() 353 compile(m_tesselation_control_shader_id, tesselation_control_shader_code); in build()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cGPUShaderFP64Tests.hpp | 54 const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code, 713 const glw::GLchar* tesselation_control_shader_code,
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D | gl4cShaderImageLoadStoreTests.cpp | 9228 const char* tesselation_control_shader_code = 0; in buildProgramToTestShaderStage() local 9253 tesselation_control_shader_code = tested_shader_stage_code.c_str(); in buildProgramToTestShaderStage() 9271 …BuildProgram(vertex_shader_code, tesselation_control_shader_code, tesselation_evaluation_shader_co… in buildProgramToTestShaderStage() 11231 static const char* const tesselation_control_shader_code = in testTesselationControlShaderStage() local 11281 …oesProgramLink(fragment_shader_code, 0 /* geometry_shader_code */, tesselation_control_shader_code, in testTesselationControlShaderStage() 11290 << tesselation_control_shader_code << tcu::TestLog::EndMessage; in testTesselationControlShaderStage() 11473 std::string tesselation_control_shader_code = in testCombinedShaderStages() local 11586 tesselation_control_shader_code.insert(18, "#define IMAGES\n"); in testCombinedShaderStages() 11594 tesselation_control_shader_code.c_str(), in testCombinedShaderStages() 11612 << tesselation_control_shader_code << "\nTesselation evaluation shader code:\n" in testCombinedShaderStages() [all …]
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D | gl4cShaderSubroutineTests.hpp | 91 const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code,
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D | gl4cShadingLanguage420PackTests.hpp | 267 const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code,
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D | gl4cGPUShaderFP64Tests.cpp | 138 const glw::GLchar* tesselation_control_shader_code, in build() argument 171 if (0 != tesselation_control_shader_code) in build() 176 compile(m_tesselation_control_shader_id, tesselation_control_shader_code); in build() 4885 const glw::GLchar* tesselation_control_shader_code, in init() argument 4916 compile(context, m_tesselation_control_shader_id, tesselation_control_shader_code); in init()
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D | gl4cShaderSubroutineTests.cpp | 247 … const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code, in build() argument 279 if (0 != tesselation_control_shader_code) in build() 284 compile(m_tesselation_control_shader_id, tesselation_control_shader_code); in build()
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D | gl4cShadingLanguage420PackTests.cpp | 18000 … const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code, in build() argument 18007 const shaderSource tesselation_control_shader(tesselation_control_shader_code); in build()
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