Searched refs:test_num_samples (Results 1 – 1 of 1) sorted by relevance
474 uint test_num_samples[4] = {2,4,8,16}; in vrend_renderer_query_multisample_caps() local482 if (test_num_samples[i] > max_samples) in vrend_renderer_query_multisample_caps()486 …glTexStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, test_num_samples[i], GL_RGBA32F, 64, 64, GL_T… in vrend_renderer_query_multisample_caps()493 if (max_samples_confirmed < test_num_samples[i]) in vrend_renderer_query_multisample_caps()494 max_samples_confirmed = test_num_samples[i]; in vrend_renderer_query_multisample_caps()496 for (uint k = 0; k < test_num_samples[i]; ++k) { in vrend_renderer_query_multisample_caps()509 for (uint k = 0; k < test_num_samples[i]; ++k) { in vrend_renderer_query_multisample_caps()