D | vktShaderRenderTextureFunctionTests.cpp | 3293 …static const TextureSpec tex2DArrayMipmapUint (TEXTURETYPE_2D_ARRAY, GL_RGBA8UI, 128, 128, 4, 8, s… in init() local 3402 …( 1.5f, 2.3f, 3.5f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DArrayMipmapUint, evalTextur… in init() 3407 …( 1.5f, 2.3f, 3.5f, 0.0f), true, -2.0f, 2.0f, false, IVec3(0), tex2DArrayMipmapUint, evalTextur… in init() 3505 …0f, 6.0f, 4.0f, 0.0f), true, 2.0f, 5.0f, false, IVec3(0), 7.0f, tex2DArrayMipmapUint, evalTextu… in init() 3560 …, 2.3f, 3.5f, 0.0f), false, 0.0f, 0.0f, true, IVec3(7, -8, 0), tex2DArrayMipmapUint, evalTextur… in init() 3635 …0f, 4.0f, 0.0f), true, 2.0f, 5.0f, true, IVec3(7, -8, 0), 7.0f, tex2DArrayMipmapUint, evalTextu… in init() 3843 … 1.5f, 2.3f, 3.5f, 0.0f), false, -1.0f, 8.0f, false, IVec3(0), tex2DArrayMipmapUint, evalTextur… in init() 3883 … 2.3f, 3.5f, 0.0f), false, -1.0f, 8.0f, true, IVec3(7, -8, 0), tex2DArrayMipmapUint, evalTextur… in init() 3992 … 0.0f, 0.0f, 0.0f), Vec3( 0.0f, 0.2f, 0.0f), false, IVec3(0), tex2DArrayMipmapUint, evalTextur… in init() 4043 … 0.0f, 0.0f), Vec3( 0.0f, 0.2f, 0.0f), false, IVec3(0), 5.0f, tex2DArrayMipmapUint, evalTextu… in init() [all …]
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