Searched refs:texBuf (Results 1 – 1 of 1) sorted by relevance
1274 GLuint texBuf = 0x1234; in framebuffer_texture2d() local1276 ctx.glGenTextures(1, &texBuf); in framebuffer_texture2d()1277 ctx.glBindTexture(GL_TEXTURE_BUFFER, texBuf); in framebuffer_texture2d()1280 ctx.glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texBuf, 0); in framebuffer_texture2d()