Searched refs:texCoordParams (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fVertexTextureTests.cpp | 190 …2& renderSize, const TexSizeIVec& textureSize, const TexCoordParams& texCoordParams, bool useSafeT… 202 …izeTexCoords (const TexSizeIVec& textureSize, const TexCoordParams& texCoordParams, bool useSafeT… 229 …2& renderSize, const TexSizeIVec& textureSize, const TexCoordParams& texCoordParams, bool useSafeT… in PosTexCoordQuadGrid() argument 264 initializeTexCoords(textureSize, texCoordParams, useSafeTexCoords); in PosTexCoordQuadGrid() 272 …initializeTexCoords (const IVec2& textureSize, const TexCoordParams& texCoordParams, bool useSafeT… in initializeTexCoords() argument 281 …ec2((float)x / gridSizeFloat, (float)y / gridSizeFloat) * texCoordParams.scale + texCoordParams.bi… in initializeTexCoords() 289 …initializeTexCoords (const IVec2& textureSize, const TexCoordParams& texCoordParams, bool useSafeT… in initializeTexCoords() argument 295 computeQuadTexCoordCube(texBoundaries, texCoordParams.face); in initializeTexCoords() 305 …const Vec2 rawFaceCoord = texCoordParams.scale * Vec2((float)x / gridSizeFloat, (float)y / gridSi… in initializeTexCoords()
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/external/deqp/modules/gles3/functional/ |
D | es3fVertexTextureTests.cpp | 239 …2& renderSize, const TexSizeIVec& textureSize, const TexCoordParams& texCoordParams, bool useSafeT… 251 …izeTexCoords (const TexSizeIVec& textureSize, const TexCoordParams& texCoordParams, bool useSafeT… 278 …2& renderSize, const TexSizeIVec& textureSize, const TexCoordParams& texCoordParams, bool useSafeT… in PosTexCoordQuadGrid() argument 313 initializeTexCoords(textureSize, texCoordParams, useSafeTexCoords); in PosTexCoordQuadGrid() 321 …initializeTexCoords (const IVec2& textureSize, const TexCoordParams& texCoordParams, bool useSafeT… in initializeTexCoords() argument 330 …ec2((float)x / gridSizeFloat, (float)y / gridSizeFloat) * texCoordParams.scale + texCoordParams.bi… in initializeTexCoords() 338 …initializeTexCoords (const IVec2& textureSize, const TexCoordParams& texCoordParams, bool useSafeT… in initializeTexCoords() argument 344 computeQuadTexCoordCube(texBoundaries, texCoordParams.face); in initializeTexCoords() 354 …const Vec2 rawFaceCoord = texCoordParams.scale * Vec2((float)x / gridSizeFloat, (float)y / gridSi… in initializeTexCoords() 364 …initializeTexCoords (const IVec3& textureSize, const TexCoordParams& texCoordParams, bool useSafeT… in initializeTexCoords() argument [all …]
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