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Searched refs:texFmt (Results 1 – 25 of 27) sorted by relevance

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/external/deqp/modules/gles31/functional/
Des31fFboColorbufferTests.cpp117 …e (Context& context, const char* name, const char* description, deUint32 texFmt, const IVec3& texS… in FboColorTexCubeArrayCase() argument
118 : FboColorbufferCase (context, name, description, texFmt) in FboColorTexCubeArrayCase()
137 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); in render() local
138 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in render()
140 …ToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax… in render()
141 …TextureCubeArrayShader arrayTexShader (glu::getSamplerCubeArrayType(texFmt), glu::TYPE_FLOAT_VEC4… in render()
155 glu::TransferFormat transferFmt = glu::getTransferFormat(texFmt); in render()
Des31fTextureFilteringTests.cpp210 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_internalFormat); in init() local
211 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in init()
333 const tcu::TextureFormat texFmt = curCase.texture->getRefTexture().getFormat(); in iterate() local
334 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
344 refParams.samplerType = getSamplerType(texFmt); in iterate()
/external/deqp/modules/gles3/functional/
Des3fFboColorbufferTests.cpp326 … (Context& context, const char* name, const char* description, deUint32 texFmt, const IVec2& texS… in FboColorTexCubeCase() argument
327 : FboColorbufferCase (context, name, description, texFmt) in FboColorTexCubeCase()
361 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); in render() local
362 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in render()
364 …ToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax… in render()
365 TextureCubeShader cubeTexShader (glu::getSamplerCubeType(texFmt), glu::TYPE_FLOAT_VEC4); in render()
379 glu::TransferFormat transferFmt = glu::getTransferFormat(texFmt); in render()
475 …e (Context& context, const char* name, const char* description, deUint32 texFmt, const IVec3& texS… in FboColorTex2DArrayCase() argument
476 : FboColorbufferCase (context, name, description, texFmt) in FboColorTex2DArrayCase()
490 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); in render() local
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Des3fTextureFilteringTests.cpp284 const tcu::TextureFormat texFmt = m_textures[0]->getRefTexture().getFormat(); in iterate() local
285 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
297 refParams.samplerType = getSamplerType(texFmt); in iterate()
586 const tcu::TextureFormat& texFmt = curCase.texture->getRefTexture().getFormat(); in iterate() local
587 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
606 sampleParams.samplerType = getSamplerType(texFmt); in iterate()
758 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_internalFormat); in init() local
759 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in init()
853 const tcu::TextureFormat texFmt = curCase.texture->getRefTexture().getFormat(); in iterate() local
854 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
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Des3fFboStencilbufferTests.cpp263 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(format); in init() local
267 if (texFmt.order == tcu::TextureFormat::DS) in init()
Des3fFramebufferBlitTests.cpp1048 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(format); in init() local
1050 bool depth = texFmt.order == tcu::TextureFormat::D || texFmt.order == tcu::TextureFormat::DS; in init()
1051 …bool stencil = texFmt.order == tcu::TextureFormat::S || texFmt.order == tcu::TextureFormat::DS; in init()
1083 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(format); in init() local
1084 const tcu::TextureChannelClass fmtClass = tcu::getTextureChannelClass(texFmt.type); in init()
Des3fTextureMipmapTests.cpp1140 const tcu::TextureFormat& texFmt = glu::mapGLInternalFormat(m_internalFormat); in init() local
1141 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in init()
1247 const tcu::TextureFormat& texFmt = refTexture.getFormat(); in iterate() local
1248 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
1272 sampleParams.samplerType = getSamplerType(texFmt); in iterate()
2083 const tcu::TextureFormat& texFmt = glu::mapGLInternalFormat(format); in init() local
2084 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in init()
2124 const tcu::TextureFormat& texFmt = refTexture.getFormat(); in iterate() local
2125 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
2144 sampleParams.samplerType = getSamplerType(texFmt); in iterate()
Des3fFragmentOutputTests.cpp575 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_fboSpec[ndx].format); in iterate() local
576 const tcu::TextureChannelClass chnClass = tcu::getTextureChannelClass(texFmt.type); in iterate()
581 …ormat refFmt = isFixedPoint ? tcu::TextureFormat(texFmt.order, tcu::TextureFormat::FLOAT) : tex… in iterate()
582 const tcu::TextureFormat readFmt = getFramebufferReadFormat(texFmt); in iterate()
587 attachments[ndx].format = texFmt; in iterate()
Des3fTextureShadowTests.cpp487 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); in init() local
488 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in init()
779 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); in init() local
780 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in init()
Des3fShaderTextureFunctionTests.cpp567 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_textureSpec.format); in initTexture() local
568 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in initTexture()
759 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_textureSpec.format); in initShaderSources() local
769 …2D: samplerType = isShadow ? glu::TYPE_SAMPLER_2D_SHADOW : glu::getSampler2DType(texFmt); break; in initShaderSources()
770 … samplerType = isShadow ? glu::TYPE_SAMPLER_CUBE_SHADOW : glu::getSamplerCubeType(texFmt); break; in initShaderSources()
771 …lerType = isShadow ? glu::TYPE_SAMPLER_2D_ARRAY_SHADOW : glu::getSampler2DArrayType(texFmt); break; in initShaderSources()
772 …case TEXTURETYPE_3D: DE_ASSERT(!isShadow); samplerType = glu::getSampler3DType(texFmt); b… in initShaderSources()
/external/deqp/modules/glshared/
DglsScissorTests.cpp544 tcu::TextureFormat texFmt; member
626 vector<deUint8> refData (width*height*bufferFmt.texFmt.getPixelSize()); in iterate()
627 vector<deUint8> resData (width*height*bufferFmt.texFmt.getPixelSize()); in iterate()
629 tcu::PixelBufferAccess refAccess (bufferFmt.texFmt, width, height, 1, &refData[0]); in iterate()
630 tcu::PixelBufferAccess resAccess (bufferFmt.texFmt, width, height, 1, &resData[0]); in iterate()
769 retval.texFmt = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::HALF_FLOAT); in getBufferFormat()
775 retval.texFmt = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT32); in getBufferFormat()
780 retval.texFmt = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNSIGNED_INT32); in getBufferFormat()
785 retval.texFmt = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8); in getBufferFormat()
/external/deqp/external/vulkancts/modules/vulkan/protected_memory/
DvktProtectedMemWorkgroupStorageTests.cpp176 const tcu::TextureFormat texFmt = mapVkFormat(vk::VK_FORMAT_R8G8B8A8_UNORM); in createTestTexture2D() local
177 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in createTestTexture2D()
178 …de::MovePtr<tcu::Texture2D> texture2D (new tcu::Texture2D(texFmt, m_params.imageWidth, m_params.i… in createTestTexture2D()
DvktProtectedMemShaderImageAccessTests.cpp457 const tcu::TextureFormat texFmt = mapVkFormat(m_params.imageFormat); in createTestTexture2D() local
458 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in createTestTexture2D()
459 de::MovePtr<tcu::Texture2D> texture2D (new tcu::Texture2D(texFmt, IMAGE_WIDTH, IMAGE_HEIGHT)); in createTestTexture2D()
/external/deqp/modules/gles3/accuracy/
Des3aTextureFilteringTests.cpp193 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); in iterate() local
194 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
222 refParams.samplerType = getSamplerType(texFmt); in iterate()
537 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); in iterate() local
538 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
555 sampleParams.samplerType = getSamplerType(texFmt); in iterate()
Des3aTextureMipmapTests.cpp246 const tcu::TextureFormat& texFmt = refTexture.getFormat(); in iterate() local
247 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
/external/deqp/modules/gles2/accuracy/
Des2aTextureFilteringTests.cpp203 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); in iterate() local
204 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
232 refParams.samplerType = getSamplerType(texFmt); in iterate()
528 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); in iterate() local
529 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
546 sampleParams.samplerType = getSamplerType(texFmt); in iterate()
Des2aTextureMipmapTests.cpp255 const tcu::TextureFormat& texFmt = refTexture.getFormat(); in iterate() local
256 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureFilteringTests.cpp202 const tcu::TextureFormat texFmt = texture.getTextureFormat(); in iterate() local
203 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
212 refParams.samplerType = getSamplerType(texFmt); in iterate()
417 const tcu::TextureFormat texFmt = texture.getTextureFormat(); in iterate() local
418 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
425 refParams.samplerType = getSamplerType(texFmt); in iterate()
615 const tcu::TextureFormat texFmt = texture.getTextureFormat(); in iterate() local
616 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
625 refParams.samplerType = getSamplerType(texFmt); in iterate()
799 const tcu::TextureFormat texFmt = texture.getTextureFormat(); in iterate() local
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DvktTextureMipmapTests.cpp674 const tcu::TextureFormat& texFmt = mapVkFormat(testParameters.format); in Texture3DMipmapTestInstance() local
675 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in Texture3DMipmapTestInstance()
770 const tcu::TextureFormat& texFmt = m_texture->getTextureFormat(); in iterate() local
771 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
792 refParams.samplerType = getSamplerType(texFmt); in iterate()
1507 const tcu::TextureFormat& texFmt = refTexture.getFormat(); in iterate() local
1508 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
1525 refParams.samplerType = getSamplerType(texFmt); in iterate()
DvktTextureShadowTests.cpp323 const tcu::TextureFormat texFmt = texture.getTextureFormat(); in iterate() local
324 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
/external/deqp/modules/gles2/functional/
Des2fShaderTextureFunctionTests.cpp323 …tcu::TextureFormat texFmt = glu::mapGLTransferFormat(m_textureSpec.format, m_textureSpec.dataTy… in initTexture() local
324 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in initTexture()
428 …tcu::TextureFormat texFmt = glu::mapGLTransferFormat(m_textureSpec.format, m_textureSpec.dataTy… in initShaderSources() local
435 case TEXTURETYPE_2D: samplerType = glu::getSampler2DType(texFmt); break; in initShaderSources()
436 case TEXTURETYPE_CUBE_MAP: samplerType = glu::getSamplerCubeType(texFmt); break; in initShaderSources()
Des2fTextureFilteringTests.cpp266 const tcu::TextureFormat texFmt = m_textures[0]->getRefTexture().getFormat(); in iterate() local
267 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
279 refParams.samplerType = getSamplerType(texFmt); in iterate()
539 const tcu::TextureFormat& texFmt = curCase.texture->getRefTexture().getFormat(); in iterate() local
540 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
559 sampleParams.samplerType = getSamplerType(texFmt); in iterate()
/external/deqp/modules/gles2/performance/
Des2pTextureUploadTests.cpp217 const tcu::TextureFormat& texFmt = glu::mapGLTransferFormat(m_format, m_type); in init() local
218 int pixelSize = texFmt.getPixelSize(); in init()
223 tcu::PixelBufferAccess access (texFmt, m_texSize, m_texSize, 1, stride, 0, &m_texData[0]); in init()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp855 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_textureSpec.format); in initTexture() local
856 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in initTexture()
874 …texture2D = de::MovePtr<tcu::Texture2D>(new tcu::Texture2D(texFmt, m_textureSpec.width, m_textureS… in initTexture()
907 textureCube = de::MovePtr<tcu::TextureCube>(new tcu::TextureCube(texFmt, m_textureSpec.width)); in initTexture()
965 …texture2DArray = de::MovePtr<tcu::Texture2DArray>(new tcu::Texture2DArray(texFmt, m_textureSpec.wi… in initTexture()
1001 …texture3D = de::MovePtr<tcu::Texture3D>(new tcu::Texture3D(texFmt, m_textureSpec.width, m_textureS… in initTexture()
1034 texture1D = de::MovePtr<tcu::Texture1D>(new tcu::Texture1D(texFmt, m_textureSpec.width)); in initTexture()
1065 …texture1DArray = de::MovePtr<tcu::Texture1DArray>(new tcu::Texture1DArray(texFmt, m_textureSpec.wi… in initTexture()
1105 …textureCubeArray = de::MovePtr<tcu::TextureCubeArray>(new tcu::TextureCubeArray(texFmt, m_textureS… in initTexture()
1242 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_textureSpec.format); in initShaderSources() local
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/external/deqp/external/openglcts/modules/gles2/
Des2cTexture3DTests.cpp537 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(internalFormat); in init() local
538 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in init()
602 const tcu::TextureFormat texFmt = curCase.texture->getRefTexture().getFormat(); in iterate() local
603 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
614 refParams.samplerType = getSamplerType(texFmt); in iterate()

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