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Searched refs:texId (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayImageTextureSize.hpp95 …void createCubeMapArrayTexture(glw::GLuint& texId, glw::GLuint width, glw::GLuint height, glw::GLu…
DesextcTextureCubeMapArrayImageTextureSize.cpp224 void TextureCubeMapArrayTextureSizeBase::createCubeMapArrayTexture(glw::GLuint& texId, glw::GLuint … in createCubeMapArrayTexture() argument
236 gl.genTextures(1, &texId); in createCubeMapArrayTexture()
240 gl.bindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, texId); in createCubeMapArrayTexture()
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp1149 glw::GLuint texId = 0; in testTextureSize() local
1152 gl.genTextures(1, &texId); in testTextureSize()
1153 gl.bindTexture(textureTarget, texId); in testTextureSize()
1257 gl.deleteTextures (1, &texId); in testTextureSize()