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Searched refs:texenv_fragment_program (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dff_fragment_shader.cpp331 class texenv_fragment_program : public ir_factory { class
356 get_current_attrib(texenv_fragment_program *p, GLuint attrib) in get_current_attrib()
370 get_gl_Color(texenv_fragment_program *p) in get_gl_Color()
382 get_source(texenv_fragment_program *p, in get_source()
436 emit_combine_source(texenv_fragment_program *p, in emit_combine_source()
517 emit_combine(texenv_fragment_program *p, in emit_combine()
593 emit_texenv(texenv_fragment_program *p, GLuint unit) in emit_texenv()
719 static void load_texture( texenv_fragment_program *p, GLuint unit ) in load_texture()
847 load_texenv_source(texenv_fragment_program *p, in load_texenv_source()
877 load_texunit_sources( texenv_fragment_program *p, GLuint unit ) in load_texunit_sources()
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