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Searched refs:texture1 (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/glshared/
DglsSamplerObjectTest.cpp1033 GLuint texture1 = createTexture(gl, m_target, 0); in renderReferences() local
1042 gl.bindTexture(m_target, texture1); in renderReferences()
1058 gl.bindTexture(m_target, texture1); in renderReferences()
1075 GLuint texture1 = createTexture(gl, m_target, 0); in renderResults() local
1095 gl.bindTexture(m_target, texture1); in renderResults()
1105 gl.bindTexture(m_target, texture1); in renderResults()
1137 gl.deleteTextures(1, &texture1); in renderResults()
/external/deqp/modules/gles31/functional/
Des31fShaderImageLoadStoreTests.cpp1369 const glu::Texture texture1 (renderCtx); in iterate() local
1376 …log << TestLog::Message << "// Created 2 textures (names " << *texture0 << " and " << *texture1 <<… in iterate()
1415 glLog.glBindTexture(textureTargetGL, *texture1); in iterate()
1478 …glLog.glBindImageTexture(1, *texture1, 0, GL_FALSE, layerNdx, GL_WRITE_ONLY, imageInternalFormatGL… in iterate()
1490 glLog.glBindImageTexture(1, *texture1, 0, GL_TRUE, 0, GL_WRITE_ONLY, imageInternalFormatGL); in iterate()
1552 …const bool compareOk = readTextureAndVerify(renderCtx, glLog, *texture1, *texture1Buf, m_textureTy… in iterate()
Des31fGeometryShaderTests.cpp5155 const glu::Texture texture1 (m_context.getRenderContext()); in iterate() local
5164 gl.glBindTexture(GL_TEXTURE_2D_ARRAY, *texture1); in iterate()
5171 gl.glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, *texture1, 0, 0); in iterate()
5189 const glu::Texture texture1 (m_context.getRenderContext()); in iterate() local
5198 gl.glBindTexture(GL_TEXTURE_3D, *texture1); in iterate()
5205 gl.glFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, *texture1, 0); in iterate()