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/external/deqp-deps/glslang/Test/baseResults/
Dhlsl.snorm.uav.comp.out14 0:13 'ResultInS' (layout( binding=1) uniform texture3D)
31 0:14 'ResultInU' (layout( binding=0) uniform texture3D)
50 0:? 'ResultInU' (layout( binding=0) uniform texture3D)
52 0:? 'ResultInS' (layout( binding=1) uniform texture3D)
72 0:13 'ResultInS' (layout( binding=1) uniform texture3D)
89 0:14 'ResultInU' (layout( binding=0) uniform texture3D)
108 0:? 'ResultInU' (layout( binding=0) uniform texture3D)
110 0:? 'ResultInS' (layout( binding=1) uniform texture3D)
Dhlsl.shift.per-set.frag.out10 0:37 't3' (layout( set=2 binding=1) uniform texture3D)
65 0:57 'ts6' (layout( set=6 binding=1) uniform texture3D)
83 0:? 't3' (layout( set=2 binding=1) uniform texture3D)
84 0:? 'ts6' (layout( set=6 binding=1) uniform texture3D)
112 0:37 't3' (layout( set=2 binding=1) uniform texture3D)
167 0:57 'ts6' (layout( set=6 binding=1) uniform texture3D)
185 0:? 't3' (layout( set=2 binding=1) uniform texture3D)
186 0:? 'ts6' (layout( set=6 binding=1) uniform texture3D)
Dhlsl.samplegrad.basic.dx10.vert.out99 0:38 'g_tTex3df4' ( uniform texture3D)
239 0:? 'g_tTex3df4' ( uniform texture3D)
348 0:38 'g_tTex3df4' ( uniform texture3D)
488 0:? 'g_tTex3df4' ( uniform texture3D)
Dhlsl.samplelevel.basic.dx10.vert.out81 0:38 'g_tTex3df4' ( uniform texture3D)
185 0:? 'g_tTex3df4' ( uniform texture3D)
276 0:38 'g_tTex3df4' ( uniform texture3D)
380 0:? 'g_tTex3df4' ( uniform texture3D)
Dhlsl.sample.offset.dx10.frag.out86 0:39 'g_tTex3df4' ( uniform texture3D)
173 0:? 'g_tTex3df4' ( uniform texture3D)
270 0:39 'g_tTex3df4' ( uniform texture3D)
357 0:? 'g_tTex3df4' ( uniform texture3D)
Dhlsl.samplegrad.offset.dx10.frag.out116 0:39 'g_tTex3df4' ( uniform texture3D)
227 0:? 'g_tTex3df4' ( uniform texture3D)
354 0:39 'g_tTex3df4' ( uniform texture3D)
465 0:? 'g_tTex3df4' ( uniform texture3D)
Dhlsl.samplelevel.offset.dx10.frag.out98 0:39 'g_tTex3df4' ( uniform texture3D)
191 0:? 'g_tTex3df4' ( uniform texture3D)
300 0:39 'g_tTex3df4' ( uniform texture3D)
393 0:? 'g_tTex3df4' ( uniform texture3D)
Dhlsl.samplelevel.basic.dx10.frag.out83 0:40 'g_tTex3df4' ( uniform texture3D)
204 0:? 'g_tTex3df4' ( uniform texture3D)
298 0:40 'g_tTex3df4' ( uniform texture3D)
419 0:? 'g_tTex3df4' ( uniform texture3D)
Dhlsl.samplebias.offset.dx10.frag.out98 0:39 'g_tTex3df4' ( uniform texture3D)
191 0:? 'g_tTex3df4' ( uniform texture3D)
300 0:39 'g_tTex3df4' ( uniform texture3D)
393 0:? 'g_tTex3df4' ( uniform texture3D)
Dhlsl.samplebias.basic.dx10.frag.out83 0:39 'g_tTex3df4' ( uniform texture3D)
203 0:? 'g_tTex3df4' ( uniform texture3D)
297 0:39 'g_tTex3df4' ( uniform texture3D)
417 0:? 'g_tTex3df4' ( uniform texture3D)
Dhlsl.samplegrad.basic.dx10.frag.out101 0:39 'g_tTex3df4' ( uniform texture3D)
257 0:? 'g_tTex3df4' ( uniform texture3D)
369 0:39 'g_tTex3df4' ( uniform texture3D)
525 0:? 'g_tTex3df4' ( uniform texture3D)
D100samplerExternal.frag.out10 ERROR: 0:29: 'texture3D' : no matching overloaded function found
D300samplerExternal.frag.out7 ERROR: 0:29: 'texture3D' : no matching overloaded function found
Dhlsl.gather.offset.dx10.frag.out95 0:? 'g_tTex3df4' ( uniform texture3D)
201 0:? 'g_tTex3df4' ( uniform texture3D)
Dhlsl.gather.basic.dx10.vert.out102 0:? 'g_tTex3df4' ( uniform texture3D)
214 0:? 'g_tTex3df4' ( uniform texture3D)
Dhlsl.gather.basic.dx10.frag.out120 0:? 'g_tTex3df4' ( uniform texture3D)
251 0:? 'g_tTex3df4' ( uniform texture3D)
/external/deqp-deps/glslang/Test/
Dtexture.frag40 color += texture3D (texSampler3D, coords3D);
41 color += texture3D (texSampler3D, coords3D, bias);
Dspv.separate.frag7 uniform texture3D t3d[4];
49 uniform texture3D tex3D;
Dtest.frag19 vec4 w = texture3D(texSampler3D, coords) + v;
Dvulkan.frag6 uniform texture3D t3d[4]; // ERROR, no binding
9 uniform texture3D t3d5[5];
D300samplerExternal.frag29 texture3D(sExt, vec3(0.3)); // ERROR
D100samplerExternal.frag29 texture3D(sExt, vec3(0.3)); // ERROR
D100.frag89 texture3D(s3D2, vec3(0.2), 0.2);
134 texture3D(sExt, vec3(f13)); // ERROR
/external/deqp/external/openglcts/modules/gles2/
Des2cTexture3DTests.cpp946 …glu::Texture3D texture3D(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_dept… in iterate() local
950 texture3D.getRefTexture().allocLevel(0); in iterate()
951 const tcu::PixelBufferAccess& pba3D = texture3D.getRefTexture().getLevel(0); in iterate()
962 uploadTexture3D(texture3D); in iterate()
965 gl.bindTexture(GL_TEXTURE_3D, texture3D.getGLTexture()); in iterate()
978 …callFramebufferTexture3D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_3D, texture3D.getGLTextu… in iterate()
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp282 inline Vec4 texture3D (const gls::ShaderEvalContext& c, float s, float t, float r, float lod) { re… in texture3D() function
299 …e3D (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture3D(c, c.in[0].x(), … in evalTexture3D()
304 …Bias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture3D(c, c.in[0].x(), … in evalTexture3DBias()
310 …Proj (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture3D(c, c.in[0].x()/c… in evalTexture3DProj()
311 …jBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture3D(c, c.in[0].x()/c… in evalTexture3DProjBias()
316 …DLod (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture3D(c, c.in[0].x(), … in evalTexture3DLod()
320 …ojLod (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture3D(c, c.in[0].x()/c… in evalTexture3DProjLod()
377 …Grad (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture3D(c, c.in[0].x(), … in evalTexture3DGrad()
395 …rad (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture3D(c, c.in[0].x()/c… in evalTexture3DProjGrad()

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