/external/deqp-deps/glslang/Test/baseResults/ |
D | hlsl.snorm.uav.comp.out | 14 0:13 'ResultInS' (layout( binding=1) uniform texture3D) 31 0:14 'ResultInU' (layout( binding=0) uniform texture3D) 50 0:? 'ResultInU' (layout( binding=0) uniform texture3D) 52 0:? 'ResultInS' (layout( binding=1) uniform texture3D) 72 0:13 'ResultInS' (layout( binding=1) uniform texture3D) 89 0:14 'ResultInU' (layout( binding=0) uniform texture3D) 108 0:? 'ResultInU' (layout( binding=0) uniform texture3D) 110 0:? 'ResultInS' (layout( binding=1) uniform texture3D)
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D | hlsl.shift.per-set.frag.out | 10 0:37 't3' (layout( set=2 binding=1) uniform texture3D) 65 0:57 'ts6' (layout( set=6 binding=1) uniform texture3D) 83 0:? 't3' (layout( set=2 binding=1) uniform texture3D) 84 0:? 'ts6' (layout( set=6 binding=1) uniform texture3D) 112 0:37 't3' (layout( set=2 binding=1) uniform texture3D) 167 0:57 'ts6' (layout( set=6 binding=1) uniform texture3D) 185 0:? 't3' (layout( set=2 binding=1) uniform texture3D) 186 0:? 'ts6' (layout( set=6 binding=1) uniform texture3D)
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D | hlsl.samplegrad.basic.dx10.vert.out | 99 0:38 'g_tTex3df4' ( uniform texture3D) 239 0:? 'g_tTex3df4' ( uniform texture3D) 348 0:38 'g_tTex3df4' ( uniform texture3D) 488 0:? 'g_tTex3df4' ( uniform texture3D)
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D | hlsl.samplelevel.basic.dx10.vert.out | 81 0:38 'g_tTex3df4' ( uniform texture3D) 185 0:? 'g_tTex3df4' ( uniform texture3D) 276 0:38 'g_tTex3df4' ( uniform texture3D) 380 0:? 'g_tTex3df4' ( uniform texture3D)
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D | hlsl.sample.offset.dx10.frag.out | 86 0:39 'g_tTex3df4' ( uniform texture3D) 173 0:? 'g_tTex3df4' ( uniform texture3D) 270 0:39 'g_tTex3df4' ( uniform texture3D) 357 0:? 'g_tTex3df4' ( uniform texture3D)
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D | hlsl.samplegrad.offset.dx10.frag.out | 116 0:39 'g_tTex3df4' ( uniform texture3D) 227 0:? 'g_tTex3df4' ( uniform texture3D) 354 0:39 'g_tTex3df4' ( uniform texture3D) 465 0:? 'g_tTex3df4' ( uniform texture3D)
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D | hlsl.samplelevel.offset.dx10.frag.out | 98 0:39 'g_tTex3df4' ( uniform texture3D) 191 0:? 'g_tTex3df4' ( uniform texture3D) 300 0:39 'g_tTex3df4' ( uniform texture3D) 393 0:? 'g_tTex3df4' ( uniform texture3D)
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D | hlsl.samplelevel.basic.dx10.frag.out | 83 0:40 'g_tTex3df4' ( uniform texture3D) 204 0:? 'g_tTex3df4' ( uniform texture3D) 298 0:40 'g_tTex3df4' ( uniform texture3D) 419 0:? 'g_tTex3df4' ( uniform texture3D)
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D | hlsl.samplebias.offset.dx10.frag.out | 98 0:39 'g_tTex3df4' ( uniform texture3D) 191 0:? 'g_tTex3df4' ( uniform texture3D) 300 0:39 'g_tTex3df4' ( uniform texture3D) 393 0:? 'g_tTex3df4' ( uniform texture3D)
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D | hlsl.samplebias.basic.dx10.frag.out | 83 0:39 'g_tTex3df4' ( uniform texture3D) 203 0:? 'g_tTex3df4' ( uniform texture3D) 297 0:39 'g_tTex3df4' ( uniform texture3D) 417 0:? 'g_tTex3df4' ( uniform texture3D)
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D | hlsl.samplegrad.basic.dx10.frag.out | 101 0:39 'g_tTex3df4' ( uniform texture3D) 257 0:? 'g_tTex3df4' ( uniform texture3D) 369 0:39 'g_tTex3df4' ( uniform texture3D) 525 0:? 'g_tTex3df4' ( uniform texture3D)
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D | 100samplerExternal.frag.out | 10 ERROR: 0:29: 'texture3D' : no matching overloaded function found
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D | 300samplerExternal.frag.out | 7 ERROR: 0:29: 'texture3D' : no matching overloaded function found
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D | hlsl.gather.offset.dx10.frag.out | 95 0:? 'g_tTex3df4' ( uniform texture3D) 201 0:? 'g_tTex3df4' ( uniform texture3D)
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D | hlsl.gather.basic.dx10.vert.out | 102 0:? 'g_tTex3df4' ( uniform texture3D) 214 0:? 'g_tTex3df4' ( uniform texture3D)
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D | hlsl.gather.basic.dx10.frag.out | 120 0:? 'g_tTex3df4' ( uniform texture3D) 251 0:? 'g_tTex3df4' ( uniform texture3D)
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/external/deqp-deps/glslang/Test/ |
D | texture.frag | 40 color += texture3D (texSampler3D, coords3D); 41 color += texture3D (texSampler3D, coords3D, bias);
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D | spv.separate.frag | 7 uniform texture3D t3d[4]; 49 uniform texture3D tex3D;
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D | test.frag | 19 vec4 w = texture3D(texSampler3D, coords) + v;
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D | vulkan.frag | 6 uniform texture3D t3d[4]; // ERROR, no binding 9 uniform texture3D t3d5[5];
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D | 300samplerExternal.frag | 29 texture3D(sExt, vec3(0.3)); // ERROR
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D | 100samplerExternal.frag | 29 texture3D(sExt, vec3(0.3)); // ERROR
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D | 100.frag | 89 texture3D(s3D2, vec3(0.2), 0.2); 134 texture3D(sExt, vec3(f13)); // ERROR
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/external/deqp/external/openglcts/modules/gles2/ |
D | es2cTexture3DTests.cpp | 946 …glu::Texture3D texture3D(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_dept… in iterate() local 950 texture3D.getRefTexture().allocLevel(0); in iterate() 951 const tcu::PixelBufferAccess& pba3D = texture3D.getRefTexture().getLevel(0); in iterate() 962 uploadTexture3D(texture3D); in iterate() 965 gl.bindTexture(GL_TEXTURE_3D, texture3D.getGLTexture()); in iterate() 978 …callFramebufferTexture3D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_3D, texture3D.getGLTextu… in iterate()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 282 inline Vec4 texture3D (const gls::ShaderEvalContext& c, float s, float t, float r, float lod) { re… in texture3D() function 299 …e3D (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture3D(c, c.in[0].x(), … in evalTexture3D() 304 …Bias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture3D(c, c.in[0].x(), … in evalTexture3DBias() 310 …Proj (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture3D(c, c.in[0].x()/c… in evalTexture3DProj() 311 …jBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture3D(c, c.in[0].x()/c… in evalTexture3DProjBias() 316 …DLod (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture3D(c, c.in[0].x(), … in evalTexture3DLod() 320 …ojLod (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture3D(c, c.in[0].x()/c… in evalTexture3DProjLod() 377 …Grad (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture3D(c, c.in[0].x(), … in evalTexture3DGrad() 395 …rad (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture3D(c, c.in[0].x()/c… in evalTexture3DProjGrad()
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