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Searched refs:textureHandle (Results 1 – 5 of 5) sorted by relevance

/external/skia/include/atlastext/
DSkAtlasTextRenderer.h48 virtual void deleteTexture(void* textureHandle) = 0;
57 virtual void setTextureData(void* textureHandle, const void* data, int x, int y, int width,
65 virtual void drawSDFGlyphs(void* targetHandle, void* textureHandle, const SDFVertex vertices[],
/external/skqp/include/atlastext/
DSkAtlasTextRenderer.h48 virtual void deleteTexture(void* textureHandle) = 0;
57 virtual void setTextureData(void* textureHandle, const void* data, int x, int y, int width,
65 virtual void drawSDFGlyphs(void* targetHandle, void* textureHandle, const SDFVertex vertices[],
/external/skia/tools/gpu/atlastext/
DGLTestAtlasTextRenderer.cpp25 void deleteTexture(void* textureHandle) override;
27 void setTextureData(void* textureHandle, const void* data, int x, int y, int width, int height,
30 void drawSDFGlyphs(void* targetHandle, void* textureHandle, const SDFVertex vertices[],
299 void GLTestAtlasTextRenderer::deleteTexture(void* textureHandle) { in deleteTexture() argument
302 auto* atlasTexture = reinterpret_cast<const AtlasTexture*>(textureHandle); in deleteTexture()
310 void GLTestAtlasTextRenderer::setTextureData(void* textureHandle, const void* data, int x, int y, in setTextureData() argument
314 auto atlasTexture = reinterpret_cast<const AtlasTexture*>(textureHandle); in setTextureData()
334 void GLTestAtlasTextRenderer::drawSDFGlyphs(void* targetHandle, void* textureHandle, in drawSDFGlyphs() argument
339 auto atlas = reinterpret_cast<const AtlasTexture*>(textureHandle); in drawSDFGlyphs()
/external/skqp/tools/gpu/atlastext/
DGLTestAtlasTextRenderer.cpp25 void deleteTexture(void* textureHandle) override;
27 void setTextureData(void* textureHandle, const void* data, int x, int y, int width, int height,
30 void drawSDFGlyphs(void* targetHandle, void* textureHandle, const SDFVertex vertices[],
299 void GLTestAtlasTextRenderer::deleteTexture(void* textureHandle) { in deleteTexture() argument
302 auto* atlasTexture = reinterpret_cast<const AtlasTexture*>(textureHandle); in deleteTexture()
310 void GLTestAtlasTextRenderer::setTextureData(void* textureHandle, const void* data, int x, int y, in setTextureData() argument
314 auto atlasTexture = reinterpret_cast<const AtlasTexture*>(textureHandle); in setTextureData()
334 void GLTestAtlasTextRenderer::drawSDFGlyphs(void* targetHandle, void* textureHandle, in drawSDFGlyphs() argument
339 auto atlas = reinterpret_cast<const AtlasTexture*>(textureHandle); in drawSDFGlyphs()
/external/webrtc/webrtc/modules/video_render/android/
Dvideo_render_opengles20.cc125 int textureHandle = glGetAttribLocation(_program, "aTextureCoord"); in Setup() local
127 if (textureHandle == -1) { in Setup()
146 glVertexAttribPointer(textureHandle, 2, GL_FLOAT, false, 5 in Setup()
149 glEnableVertexAttribArray(textureHandle); in Setup()