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Searched refs:texture_buffer_offset_alignment (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferErrors.cpp242 glw::GLint texture_buffer_offset_alignment = 0; in iterate() local
243 gl.getIntegerv(m_glExtTokens.TEXTURE_BUFFER_OFFSET_ALIGNMENT, &texture_buffer_offset_alignment); in iterate()
245 if (texture_buffer_offset_alignment > 1) in iterate()
247 …BufferRange(m_glExtTokens.TEXTURE_BUFFER, GL_RGBA32I, m_bo_id, texture_buffer_offset_alignment / 2, in iterate()
248 m_bo_size - texture_buffer_offset_alignment / 2); in iterate()
/external/virglrenderer/src/
Dvirgl_hw.h335 uint32_t texture_buffer_offset_alignment; member
Dvrend_renderer.c8116 …GetIntegerv(GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT, (GLint*)&caps->v2.texture_buffer_offset_alignment); in vrend_renderer_fill_caps_v2()