Searched refs:texture_formats (Results 1 – 1 of 1) sorted by relevance
229 static const _texture_format texture_formats[] = { variable1132 static const size_t n_texture_formats = sizeof(texture_formats) / sizeof(texture_formats[0]);1306 const _texture_format& format = texture_formats[format_idx]; in calculate_values_from_source()1645 const _texture_format& output_format = texture_formats[output_format_idx]; in calculate_expected_value()1646 const _texture_format& source_format = texture_formats[source_format_idx]; in calculate_expected_value()1819 if (texture_formats[i].m_internal_format == internal_format) in get_index_of_format()2583 const _texture_format& output_format = texture_formats[output_format_index]; in captureAndVerify()2664 const _texture_format& source_format = texture_formats[test_case.m_source_texture_format_index]; in executeTestCase()2722 const _texture_format& texture_format = texture_formats[format_idx]; in fillSourceTexture()2805 const _texture_format& output_format = texture_formats[output_format_index]; in getFragmentShader()[all …]