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Searched refs:texture_idx (Results 1 – 1 of 1) sorted by relevance

/external/autotest/client/deps/glbench/src/
Dtexturerebind.cc34 for (uint64_t texture_idx = 0; in TestFunc() local
35 texture_idx < kNumberOfTextures; in TestFunc()
36 texture_idx++) { in TestFunc()
37 glBindTexture(GL_TEXTURE_2D, textures_[texture_idx]); in TestFunc()