Searched refs:texture_width_ (Results 1 – 3 of 3) sorted by relevance
70 const float max_x = float_width / texture_width_; in Draw()128 texture_width_ = GetNextPowerOfTwo(actual_width_); in LoadTexture()160 texture_width_, in LoadTexture()194 int texture_width_; variable
55 GLsizei texture_width_; variable
59 OpenGles20::OpenGles20() : texture_width_(-1), texture_height_(-1) { function155 if (texture_width_ != (GLsizei)frame.width() ||276 texture_width_ = width;