Searched refs:tmp01 (Results 1 – 5 of 5) sorted by relevance
/external/swiftshader/third_party/llvm-7.0/llvm/test/Transforms/SLPVectorizer/AArch64/ |
D | gather-cost.ll | 29 %tmp01 = and i32 %tmp00, 65537 30 %tmp02 = mul nuw i32 %tmp01, 65535
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/external/swiftshader/third_party/llvm-7.0/llvm/test/Transforms/LoopVectorize/ |
D | iv_outside_user.ll | 155 %tmp01 = sub i32 %tmp00, undef 156 %tmp02 = icmp slt i32 %tmp01, 1 157 %tmp03 = select i1 %tmp02, i32 1, i32 %tmp01
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D | consecutive-ptr-uniforms.ll | 334 %tmp01 = getelementptr inbounds i32, i32* %p, i32 1 335 %tmp02 = load i32, i32* %tmp01, align 8
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/external/swiftshader/src/Pipeline/ |
D | ShaderCore.cpp | 543 Float4 tmp01 = UnpackLow(row0, row1); in transpose2x4() local 546 row0 = tmp01; in transpose2x4() 547 row1 = Float4(tmp01.zw, row1.zw); in transpose2x4()
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/external/swiftshader/src/Shader/ |
D | ShaderCore.cpp | 543 Float4 tmp01 = UnpackLow(row0, row1); in transpose2x4() local 546 row0 = tmp01; in transpose2x4() 547 row1 = Float4(tmp01.zw, row1.zw); in transpose2x4()
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