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Searched refs:tmp01 (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/test/Transforms/SLPVectorizer/AArch64/
Dgather-cost.ll29 %tmp01 = and i32 %tmp00, 65537
30 %tmp02 = mul nuw i32 %tmp01, 65535
/external/swiftshader/third_party/llvm-7.0/llvm/test/Transforms/LoopVectorize/
Div_outside_user.ll155 %tmp01 = sub i32 %tmp00, undef
156 %tmp02 = icmp slt i32 %tmp01, 1
157 %tmp03 = select i1 %tmp02, i32 1, i32 %tmp01
Dconsecutive-ptr-uniforms.ll334 %tmp01 = getelementptr inbounds i32, i32* %p, i32 1
335 %tmp02 = load i32, i32* %tmp01, align 8
/external/swiftshader/src/Pipeline/
DShaderCore.cpp543 Float4 tmp01 = UnpackLow(row0, row1); in transpose2x4() local
546 row0 = tmp01; in transpose2x4()
547 row1 = Float4(tmp01.zw, row1.zw); in transpose2x4()
/external/swiftshader/src/Shader/
DShaderCore.cpp543 Float4 tmp01 = UnpackLow(row0, row1); in transpose2x4() local
546 row0 = tmp01; in transpose2x4()
547 row1 = Float4(tmp01.zw, row1.zw); in transpose2x4()