Searched refs:tmpMask (Results 1 – 2 of 2) sorted by relevance
/external/swiftshader/src/Pipeline/ |
D | PixelRoutine.cpp | 1537 … Int tmpMask = *Pointer<Int>(constants + OFFSET(Constants, maskB4Q[5 * (rgbaWriteMask & 0x3)][0])); in writeColor() local 1538 UInt2 rgbaMask = As<UInt2>(Int2(tmpMask, tmpMask)); in writeColor() 2207 Int tmpMask = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[rgbaWriteMask & 0x3][0])); in writeColor() local 2208 rgbaMask = As<UInt2>(Int2(tmpMask, tmpMask)); in writeColor() 2249 … Int tmpMask = *Pointer<Int>(constants + OFFSET(Constants, maskB4Q[5 * (rgbaWriteMask & 0x3)][0])); in writeColor() local 2250 UInt2 rgbaMask = As<UInt2>(Int2(tmpMask, tmpMask)); in writeColor() 2348 UInt2 tmpMask = *Pointer<UInt2>(constants + OFFSET(Constants, maskW4Q[rgbaWriteMask][0])); in writeColor() local 2349 rgbaMask = UInt4(tmpMask, tmpMask); in writeColor()
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/external/swiftshader/src/Shader/ |
D | PixelRoutine.cpp | 1749 … Int tmpMask = *Pointer<Int>(constants + OFFSET(Constants, maskB4Q[5 * (rgbaWriteMask & 0x3)][0])); in writeColor() local 1750 UInt2 rgbaMask = As<UInt2>(Int2(tmpMask, tmpMask)); in writeColor() 2445 Int tmpMask = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[rgbaWriteMask & 0x3][0])); in writeColor() local 2446 rgbaMask = As<UInt2>(Int2(tmpMask, tmpMask)); in writeColor() 2487 … Int tmpMask = *Pointer<Int>(constants + OFFSET(Constants, maskB4Q[5 * (rgbaWriteMask & 0x3)][0])); in writeColor() local 2488 UInt2 rgbaMask = As<UInt2>(Int2(tmpMask, tmpMask)); in writeColor() 2588 UInt2 tmpMask = *Pointer<UInt2>(constants + OFFSET(Constants, maskW4Q[rgbaWriteMask][0])); in writeColor() local 2589 rgbaMask = UInt4(tmpMask, tmpMask); in writeColor()
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