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Searched refs:topHeight (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles3/accuracy/
Des3aTextureFilteringTests.cpp206 int topHeight = viewport.height - bottomHeight; in iterate() local
264 gl.viewport(viewport.x, viewport.y+bottomHeight, leftWidth, topHeight); in iterate()
269 …float tRange = ((float)topHeight * 1.1f) / (float)m_textures[curTexNdx]->getRefTexture().getHeigh… in iterate()
274 …renceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, bottomHeight, leftWidth, topHeight), in iterate()
280 gl.viewport(viewport.x+leftWidth, viewport.y+bottomHeight, rightWidth, topHeight); in iterate()
285 …e, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, bottomHeight, rightWidth, topHeight), in iterate()
548 int topHeight = viewport.height - bottomHeight; in iterate() local
603 …renceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, bottomHeight, leftWidth, topHeight), in iterate()
606 viewport.x, viewport.y+bottomHeight, leftWidth, topHeight, in iterate()
613 …e, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, bottomHeight, rightWidth, topHeight), in iterate()
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/external/deqp/modules/gles2/accuracy/
Des2aTextureFilteringTests.cpp216 int topHeight = viewport.height - bottomHeight; in iterate() local
274 gl.viewport(viewport.x, viewport.y+bottomHeight, leftWidth, topHeight); in iterate()
279 …float tRange = ((float)topHeight * 1.1f) / (float)m_textures[curTexNdx]->getRefTexture().getHeigh… in iterate()
284 …renceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, bottomHeight, leftWidth, topHeight), in iterate()
290 gl.viewport(viewport.x+leftWidth, viewport.y+bottomHeight, rightWidth, topHeight); in iterate()
295 …e, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, bottomHeight, rightWidth, topHeight), in iterate()
539 int topHeight = viewport.height - bottomHeight; in iterate() local
594 …renceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, bottomHeight, leftWidth, topHeight), in iterate()
597 viewport.x, viewport.y+bottomHeight, leftWidth, topHeight, in iterate()
604 …e, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, bottomHeight, rightWidth, topHeight), in iterate()
[all …]
/external/deqp/modules/gles3/functional/
Des3fVertexTextureTests.cpp671 const int topHeight = viewportHeight - bottomHeight; in iterate() local
698 Render(Rect(0, bottomHeight, leftWidth, topHeight), 1, texMinScale, texMinOffset), in iterate()
699 Render(Rect(leftWidth, bottomHeight, rightWidth, topHeight), 1, texMagScale, texMagOffset) in iterate()
992 const int topHeight = viewportHeight - bottomHeight; in iterate() local
1020 const int topCellHeight = isTopCell ? topHeight - cellOffsetY : defCellHeight; in iterate()
1327 const int topHeight = viewportHeight - bottomHeight; in iterate() local
1373 Render(Rect(0, bottomHeight, leftWidth, topHeight), 1, texMinTransf), in iterate()
1374 Render(Rect(leftWidth, bottomHeight, rightWidth, topHeight), 1, texMagTransf) in iterate()
1670 const int topHeight = viewportHeight - bottomHeight; in iterate() local
1716 Render(Rect(0, bottomHeight, leftWidth, topHeight), 1, texMinTransf), in iterate()
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/external/deqp/modules/gles2/functional/
Des2fVertexTextureTests.cpp571 const int topHeight = viewportHeight - bottomHeight; in iterate() local
598 Render(Rect(0, bottomHeight, leftWidth, topHeight), 1, texMinScale, texMinOffset), in iterate()
599 Render(Rect(leftWidth, bottomHeight, rightWidth, topHeight), 1, texMagScale, texMagOffset) in iterate()
898 const int topHeight = viewportHeight - bottomHeight; in iterate() local
926 const int topCellHeight = isTopCell ? topHeight - cellOffsetY : defCellHeight; in iterate()