/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureFilteringTests.cpp | 206 int topHeight = viewport.height - bottomHeight; in iterate() local 264 gl.viewport(viewport.x, viewport.y+bottomHeight, leftWidth, topHeight); in iterate() 269 …float tRange = ((float)topHeight * 1.1f) / (float)m_textures[curTexNdx]->getRefTexture().getHeigh… in iterate() 274 …renceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, bottomHeight, leftWidth, topHeight), in iterate() 280 gl.viewport(viewport.x+leftWidth, viewport.y+bottomHeight, rightWidth, topHeight); in iterate() 285 …e, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, bottomHeight, rightWidth, topHeight), in iterate() 548 int topHeight = viewport.height - bottomHeight; in iterate() local 603 …renceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, bottomHeight, leftWidth, topHeight), in iterate() 606 viewport.x, viewport.y+bottomHeight, leftWidth, topHeight, in iterate() 613 …e, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, bottomHeight, rightWidth, topHeight), in iterate() [all …]
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/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureFilteringTests.cpp | 216 int topHeight = viewport.height - bottomHeight; in iterate() local 274 gl.viewport(viewport.x, viewport.y+bottomHeight, leftWidth, topHeight); in iterate() 279 …float tRange = ((float)topHeight * 1.1f) / (float)m_textures[curTexNdx]->getRefTexture().getHeigh… in iterate() 284 …renceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, bottomHeight, leftWidth, topHeight), in iterate() 290 gl.viewport(viewport.x+leftWidth, viewport.y+bottomHeight, rightWidth, topHeight); in iterate() 295 …e, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, bottomHeight, rightWidth, topHeight), in iterate() 539 int topHeight = viewport.height - bottomHeight; in iterate() local 594 …renceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, bottomHeight, leftWidth, topHeight), in iterate() 597 viewport.x, viewport.y+bottomHeight, leftWidth, topHeight, in iterate() 604 …e, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, bottomHeight, rightWidth, topHeight), in iterate() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fVertexTextureTests.cpp | 671 const int topHeight = viewportHeight - bottomHeight; in iterate() local 698 Render(Rect(0, bottomHeight, leftWidth, topHeight), 1, texMinScale, texMinOffset), in iterate() 699 Render(Rect(leftWidth, bottomHeight, rightWidth, topHeight), 1, texMagScale, texMagOffset) in iterate() 992 const int topHeight = viewportHeight - bottomHeight; in iterate() local 1020 const int topCellHeight = isTopCell ? topHeight - cellOffsetY : defCellHeight; in iterate() 1327 const int topHeight = viewportHeight - bottomHeight; in iterate() local 1373 Render(Rect(0, bottomHeight, leftWidth, topHeight), 1, texMinTransf), in iterate() 1374 Render(Rect(leftWidth, bottomHeight, rightWidth, topHeight), 1, texMagTransf) in iterate() 1670 const int topHeight = viewportHeight - bottomHeight; in iterate() local 1716 Render(Rect(0, bottomHeight, leftWidth, topHeight), 1, texMinTransf), in iterate() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fVertexTextureTests.cpp | 571 const int topHeight = viewportHeight - bottomHeight; in iterate() local 598 Render(Rect(0, bottomHeight, leftWidth, topHeight), 1, texMinScale, texMinOffset), in iterate() 599 Render(Rect(leftWidth, bottomHeight, rightWidth, topHeight), 1, texMagScale, texMagOffset) in iterate() 898 const int topHeight = viewportHeight - bottomHeight; in iterate() local 926 const int topCellHeight = isTopCell ? topHeight - cellOffsetY : defCellHeight; in iterate()
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