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Searched refs:total_atomic_buffers (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlink_atomics.cpp310 unsigned total_atomic_buffers = 0; in link_check_atomic_counter_resources() local
328 total_atomic_buffers++; in link_check_atomic_counter_resources()
347 if (total_atomic_buffers > ctx->Const.MaxCombinedAtomicBuffers) in link_check_atomic_counter_resources()