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Searched refs:total_components (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/etnaviv/
Detnaviv_shader.c163 uint32_t total_components = 0; in etna_link_shaders() local
171 etna_bitarray_set(component_use, 2, total_components, varying->use[comp]); in etna_link_shaders()
172 total_components += 1; in etna_link_shaders()
177 VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM(align(total_components, 2)); in etna_link_shaders()
/external/mesa3d/src/compiler/glsl/tests/
Dset_uniform_initializer_tests.cpp109 const unsigned total_components = MAX2(17, (data_components in establish_uniform_storage() local
111 const unsigned red_zone_components = total_components - data_components; in establish_uniform_storage()
128 rzalloc_array(prog, union gl_constant_value, total_components); in establish_uniform_storage()