Searched refs:total_invocations (Results 1 – 2 of 2) sorted by relevance
106 GLuint total_invocations = 1; in validate_DispatchComputeGroupSizeARB() local157 total_invocations *= group_size[i]; in validate_DispatchComputeGroupSizeARB()168 if (total_invocations > ctx->Const.MaxComputeVariableGroupInvocations) { in validate_DispatchComputeGroupSizeARB()172 "(%d > %d))", total_invocations, in validate_DispatchComputeGroupSizeARB()
8434 GLuint64 total_invocations = 1; in hir() local8458 total_invocations *= qual_local_size[i]; in hir()8459 if (total_invocations > in hir()