Searched refs:triangle1 (Results 1 – 3 of 3) sorted by relevance
6 ; CHECK-LABEL: triangle1:10 define i32 @triangle1(i32 %n, i32* %p) {
1194 FillTriangle triangle1; in QuadFillTest() local1197 triangle1.c0 = halfWhite; in QuadFillTest()1198 triangle1.c1 = halfWhite; in QuadFillTest()1199 triangle1.c2 = halfWhite; in QuadFillTest()1200 triangle1.v0 = center + e1 + e2; in QuadFillTest()1201 triangle1.v1 = center + e1 - e2; in QuadFillTest()1202 triangle1.v2 = center - e1 - e2; in QuadFillTest()1203 m_triangles.push_back(triangle1); in QuadFillTest()
1198 FillTriangle triangle1; in QuadFillTest() local1201 triangle1.c0 = halfWhite; in QuadFillTest()1202 triangle1.c1 = halfWhite; in QuadFillTest()1203 triangle1.c2 = halfWhite; in QuadFillTest()1204 triangle1.v0 = center + e1 + e2; in QuadFillTest()1205 triangle1.v1 = center + e1 - e2; in QuadFillTest()1206 triangle1.v2 = center - e1 - e2; in QuadFillTest()1207 m_triangles.push_back(triangle1); in QuadFillTest()