Searched refs:triangleBottomRight (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fPolygonOffsetTests.cpp | 595 const tcu::Vec4 triangleBottomRight[] = in testPolygonOffset() local 657 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangleBottomRight); in testPolygonOffset() 709 attribs[0].pointer = triangleBottomRight; in testPolygonOffset() 745 const tcu::Vec4 triangleBottomRight[] = in testPolygonOffset() local 788 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangleBottomRight); in testPolygonOffset() 858 const tcu::Vec4 triangleBottomRight[] = in testPolygonOffset() local 920 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangleBottomRight); in testPolygonOffset()
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/external/deqp/modules/gles3/functional/ |
D | es3fPolygonOffsetTests.cpp | 598 const tcu::Vec4 triangleBottomRight[] = in testPolygonOffset() local 660 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangleBottomRight); in testPolygonOffset() 712 attribs[0].pointer = triangleBottomRight; in testPolygonOffset() 748 const tcu::Vec4 triangleBottomRight[] = in testPolygonOffset() local 791 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangleBottomRight); in testPolygonOffset() 861 const tcu::Vec4 triangleBottomRight[] = in testPolygonOffset() local 923 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangleBottomRight); in testPolygonOffset()
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