Searched refs:twoSidedStencil (Results 1 – 17 of 17) sorted by relevance
440 context->twoSidedStencil = enable; in setTwoSidedStencil()660 state.twoSidedStencil = context->twoSidedStencil; in update()661 …state.stencilCompareModeCCW = context->twoSidedStencil ? context->stencilCompareModeCCW : state.st… in update()662 …state.stencilFailOperationCCW = context->twoSidedStencil ? context->stencilFailOperationCCW : stat… in update()663 …state.stencilPassOperationCCW = context->twoSidedStencil ? context->stencilPassOperationCCW : stat… in update()664 …state.stencilZFailOperationCCW = context->twoSidedStencil ? context->stencilZFailOperationCCW : st… in update()665 …state.noStencilMaskCCW = context->twoSidedStencil ? (context->stencilMaskCCW == 0xFF) : state.noSt… in update()666 …state.noStencilWriteMaskCCW = context->twoSidedStencil ? (context->stencilWriteMaskCCW == 0xFF) : … in update()667 …state.stencilWriteMaskedCCW = context->twoSidedStencil ? (context->stencilWriteMaskCCW == 0x00) : … in update()
85 state.twoSidedStencil = context->stencilActive() && context->twoSidedStencil; in update()
49 bool twoSidedStencil : 1; member
172 bool twoSidedStencil; member in sw::Context
53 bool twoSidedStencil : 1; member
185 twoSidedStencil = false; in init()
663 context->twoSidedStencil = enable; in setTwoSidedStencil()992 state.twoSidedStencil = context->twoSidedStencil; in update()993 …state.stencilCompareModeCCW = context->twoSidedStencil ? context->stencilCompareModeCCW : state.st… in update()994 …state.stencilFailOperationCCW = context->twoSidedStencil ? context->stencilFailOperationCCW : stat… in update()995 …state.stencilPassOperationCCW = context->twoSidedStencil ? context->stencilPassOperationCCW : stat… in update()996 …state.stencilZFailOperationCCW = context->twoSidedStencil ? context->stencilZFailOperationCCW : st… in update()997 …state.noStencilMaskCCW = context->twoSidedStencil ? (context->stencilMaskCCW == 0xFF) : state.noSt… in update()998 …state.noStencilWriteMaskCCW = context->twoSidedStencil ? (context->stencilWriteMaskCCW == 0xFF) : … in update()999 …state.stencilWriteMaskedCCW = context->twoSidedStencil ? (context->stencilWriteMaskCCW == 0x00) : … in update()
87 state.twoSidedStencil = context->stencilActive() && context->twoSidedStencil; in update()
51 bool twoSidedStencil : 1; member
419 bool twoSidedStencil; member in sw::Context
239 twoSidedStencil = false; in init()
316 context.stencilEnable = context.twoSidedStencil = depthStencilState->stencilTestEnable; in GraphicsPipeline()
113 if(state.twoSidedStencil) in generate()134 if(state.twoSidedStencil) in generate()
325 if(state.twoSidedStencil) in stencilTest()739 …if(!state.twoSidedStencil || (state.stencilPassOperationCCW == OPERATION_KEEP && state.stencilZFai… in writeStencil()745 if(state.stencilWriteMasked && (!state.twoSidedStencil || state.stencilWriteMaskedCCW)) in writeStencil()770 if(state.twoSidedStencil) in writeStencil()
111 if(state.twoSidedStencil) in generate()132 if(state.twoSidedStencil) in generate()
325 if(state.twoSidedStencil) in stencilTest()666 …if(!state.twoSidedStencil || (state.stencilPassOperationCCW == VK_STENCIL_OP_KEEP && state.stencil… in writeStencil()672 if(state.stencilWriteMasked && (!state.twoSidedStencil || state.stencilWriteMaskedCCW)) in writeStencil()697 if(state.twoSidedStencil) in writeStencil()