Searched refs:tx_4x4_w (Results 1 – 1 of 1) sorted by relevance
473 const int tx_4x4_w = num_4x4_blocks_wide_lookup[tx_bsize]; in pixel_sse() local480 (b4x4s_to_right_edge >= tx_4x4_w && b4x4s_to_bottom_edge >= tx_4x4_h)) { in pixel_sse()487 int max_c = VPXMIN(b4x4s_to_right_edge, tx_4x4_w); in pixel_sse()512 const int tx_4x4_w = num_4x4_blocks_wide_lookup[tx_bsize]; in sum_squares_visible() local519 (b4x4s_to_right_edge >= tx_4x4_w && b4x4s_to_bottom_edge >= tx_4x4_h)) { in sum_squares_visible()520 assert(tx_4x4_w == tx_4x4_h); in sum_squares_visible()521 sse = (int64_t)vpx_sum_squares_2d_i16(diff, diff_stride, tx_4x4_w << 2); in sum_squares_visible()525 int max_c = VPXMIN(b4x4s_to_right_edge, tx_4x4_w); in sum_squares_visible()