Searched refs:ui32WordWidth (Results 1 – 1 of 1) sorted by relevance
126 PVRTuint32 ui32WordWidth=4; in interpolateColours() local129 ui32WordWidth=8; in interpolateColours()142 hP.red *= ui32WordWidth; in interpolateColours()143 hP.green *= ui32WordWidth; in interpolateColours()144 hP.blue *= ui32WordWidth; in interpolateColours()145 hP.alpha *= ui32WordWidth; in interpolateColours()146 hR.red *= ui32WordWidth; in interpolateColours()147 hR.green *= ui32WordWidth; in interpolateColours()148 hR.blue *= ui32WordWidth; in interpolateColours()149 hR.alpha *= ui32WordWidth; in interpolateColours()[all …]