Searched refs:uintMax (Results 1 – 2 of 2) sorted by relevance
/external/swiftshader/src/Pipeline/ |
D | ShaderCore.cpp | 849 Float4 uintMax(As<Float4>(UInt4(UINT_MAX))); in udiv() local 850 cmp0i(dst.x, src1.x, uintMax, src1.x); in udiv() 852 cmp0i(dst.y, src1.y, uintMax, src1.y); in udiv() 854 cmp0i(dst.z, src1.z, uintMax, src1.z); in udiv() 856 cmp0i(dst.w, src1.w, uintMax, src1.w); in udiv() 883 Float4 uintMax(As<Float4>(UInt4(UINT_MAX))); in umod() local 884 cmp0i(dst.x, src1.x, uintMax, src1.x); in umod() 886 cmp0i(dst.y, src1.y, uintMax, src1.y); in umod() 888 cmp0i(dst.z, src1.z, uintMax, src1.z); in umod() 890 cmp0i(dst.w, src1.w, uintMax, src1.w); in umod()
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/external/swiftshader/src/Shader/ |
D | ShaderCore.cpp | 849 Float4 uintMax(As<Float4>(UInt4(UINT_MAX))); in udiv() local 850 cmp0i(dst.x, src1.x, uintMax, src1.x); in udiv() 852 cmp0i(dst.y, src1.y, uintMax, src1.y); in udiv() 854 cmp0i(dst.z, src1.z, uintMax, src1.z); in udiv() 856 cmp0i(dst.w, src1.w, uintMax, src1.w); in udiv() 883 Float4 uintMax(As<Float4>(UInt4(UINT_MAX))); in umod() local 884 cmp0i(dst.x, src1.x, uintMax, src1.x); in umod() 886 cmp0i(dst.y, src1.y, uintMax, src1.y); in umod() 888 cmp0i(dst.z, src1.z, uintMax, src1.z); in umod() 890 cmp0i(dst.w, src1.w, uintMax, src1.w); in umod()
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