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Searched refs:uintMax (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Pipeline/
DShaderCore.cpp849 Float4 uintMax(As<Float4>(UInt4(UINT_MAX))); in udiv() local
850 cmp0i(dst.x, src1.x, uintMax, src1.x); in udiv()
852 cmp0i(dst.y, src1.y, uintMax, src1.y); in udiv()
854 cmp0i(dst.z, src1.z, uintMax, src1.z); in udiv()
856 cmp0i(dst.w, src1.w, uintMax, src1.w); in udiv()
883 Float4 uintMax(As<Float4>(UInt4(UINT_MAX))); in umod() local
884 cmp0i(dst.x, src1.x, uintMax, src1.x); in umod()
886 cmp0i(dst.y, src1.y, uintMax, src1.y); in umod()
888 cmp0i(dst.z, src1.z, uintMax, src1.z); in umod()
890 cmp0i(dst.w, src1.w, uintMax, src1.w); in umod()
/external/swiftshader/src/Shader/
DShaderCore.cpp849 Float4 uintMax(As<Float4>(UInt4(UINT_MAX))); in udiv() local
850 cmp0i(dst.x, src1.x, uintMax, src1.x); in udiv()
852 cmp0i(dst.y, src1.y, uintMax, src1.y); in udiv()
854 cmp0i(dst.z, src1.z, uintMax, src1.z); in udiv()
856 cmp0i(dst.w, src1.w, uintMax, src1.w); in udiv()
883 Float4 uintMax(As<Float4>(UInt4(UINT_MAX))); in umod() local
884 cmp0i(dst.x, src1.x, uintMax, src1.x); in umod()
886 cmp0i(dst.y, src1.y, uintMax, src1.y); in umod()
888 cmp0i(dst.z, src1.z, uintMax, src1.z); in umod()
890 cmp0i(dst.w, src1.w, uintMax, src1.w); in umod()