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Searched refs:uniform_dirty_bits (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_draw.c351 vc4->prog.cs->uniform_dirty_bits | in vc4_draw_vbo()
352 vc4->prog.vs->uniform_dirty_bits | in vc4_draw_vbo()
353 vc4->prog.fs->uniform_dirty_bits)) || in vc4_draw_vbo()
Dvc4_context.h167 uint32_t uniform_dirty_bits; member
Dvc4_uniforms.c425 shader->uniform_dirty_bits = dirty; in vc4_set_shader_uniform_dirty_flags()
/external/mesa3d/src/gallium/drivers/vc5/
Dvc5_draw.c401 vc5->prog.cs->uniform_dirty_bits | in vc5_draw_vbo()
402 vc5->prog.vs->uniform_dirty_bits | in vc5_draw_vbo()
403 vc5->prog.fs->uniform_dirty_bits)) { in vc5_draw_vbo()
Dvc5_context.h151 uint32_t uniform_dirty_bits; member
Dvc5_uniforms.c476 shader->uniform_dirty_bits = dirty; in vc5_set_shader_uniform_dirty_flags()
/external/mesa3d/src/gallium/drivers/etnaviv/
Detnaviv_emit.c592 static const uint32_t uniform_dirty_bits = in etna_emit_state() local
595 if (dirty & (uniform_dirty_bits | ctx->shader.fs->uniforms_dirty_bits)) in etna_emit_state()
600 if (dirty & (uniform_dirty_bits | ctx->shader.vs->uniforms_dirty_bits)) in etna_emit_state()