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Searched refs:unscaleSByte (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/Pipeline/
DConstants.cpp342 static const float4 unscaleSByte = {1.0f / 0x7F, 1.0f / 0x7F, 1.0f / 0x7F, 1.0f / 0x7F}; in Constants() local
350 memcpy(&this->unscaleSByte, &unscaleSByte, sizeof(unscaleSByte)); in Constants()
DConstants.hpp100 float4 unscaleSByte; member
DVertexRoutine.cpp235 if(stream.count >= 1) v.x *= *Pointer<Float4>(constants + OFFSET(Constants,unscaleSByte)); in readStream()
236 if(stream.count >= 2) v.y *= *Pointer<Float4>(constants + OFFSET(Constants,unscaleSByte)); in readStream()
237 if(stream.count >= 3) v.z *= *Pointer<Float4>(constants + OFFSET(Constants,unscaleSByte)); in readStream()
238 if(stream.count >= 4) v.w *= *Pointer<Float4>(constants + OFFSET(Constants,unscaleSByte)); in readStream()
/external/swiftshader/src/Shader/
DConstants.cpp342 static const float4 unscaleSByte = {1.0f / 0x7F, 1.0f / 0x7F, 1.0f / 0x7F, 1.0f / 0x7F}; in Constants() local
350 memcpy(&this->unscaleSByte, &unscaleSByte, sizeof(unscaleSByte)); in Constants()
DConstants.hpp100 float4 unscaleSByte; member
DVertexRoutine.cpp240 if(stream.count >= 1) v.x *= *Pointer<Float4>(constants + OFFSET(Constants,unscaleSByte)); in readStream()
241 if(stream.count >= 2) v.y *= *Pointer<Float4>(constants + OFFSET(Constants,unscaleSByte)); in readStream()
242 if(stream.count >= 3) v.z *= *Pointer<Float4>(constants + OFFSET(Constants,unscaleSByte)); in readStream()
243 if(stream.count >= 4) v.w *= *Pointer<Float4>(constants + OFFSET(Constants,unscaleSByte)); in readStream()