Searched refs:updateMats (Results 1 – 1 of 1) sorted by relevance
544 GLbitfield updateMats; in vbo_Materialfv() local553 updateMats = ~ctx->Light._ColorMaterialBitmask; in vbo_Materialfv()557 updateMats = ALL_MATERIAL_BITS; in vbo_Materialfv()561 updateMats &= FRONT_MATERIAL_BITS; in vbo_Materialfv()564 updateMats &= BACK_MATERIAL_BITS; in vbo_Materialfv()573 if (updateMats & MAT_BIT_FRONT_EMISSION) in vbo_Materialfv()575 if (updateMats & MAT_BIT_BACK_EMISSION) in vbo_Materialfv()579 if (updateMats & MAT_BIT_FRONT_AMBIENT) in vbo_Materialfv()581 if (updateMats & MAT_BIT_BACK_AMBIENT) in vbo_Materialfv()585 if (updateMats & MAT_BIT_FRONT_DIFFUSE) in vbo_Materialfv()[all …]