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Searched refs:updateUniformsAndTextureBindings (Results 1 – 6 of 6) sorted by relevance

/external/skqp/src/gpu/gl/
DGrGLProgram.h121 void updateUniformsAndTextureBindings(const GrRenderTarget*, GrSurfaceOrigin,
DGrGLProgram.cpp75 void GrGLProgram::updateUniformsAndTextureBindings(const GrRenderTarget* renderTarget, in updateUniformsAndTextureBindings() function in GrGLProgram
DGrGLGpu.cpp2008 fHWProgram->updateUniformsAndTextureBindings(renderTarget, origin, in flushGLState()
/external/skia/src/gpu/gl/
DGrGLProgram.h121 void updateUniformsAndTextureBindings(const GrRenderTarget*, GrSurfaceOrigin,
DGrGLProgram.cpp75 void GrGLProgram::updateUniformsAndTextureBindings(const GrRenderTarget* renderTarget, in updateUniformsAndTextureBindings() function in GrGLProgram
DGrGLGpu.cpp2037 fHWProgram->updateUniformsAndTextureBindings(renderTarget, origin, in flushGLState()