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Searched refs:ureg_create (Results 1 – 25 of 27) sorted by relevance

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/external/mesa3d/src/gallium/auxiliary/util/
Du_simple_shaders.c83 ureg = ureg_create( PIPE_SHADER_VERTEX ); in util_make_vertex_passthrough_shader_with_so()
257 ureg = ureg_create( PIPE_SHADER_FRAGMENT ); in util_make_fragment_tex_shader_writemask()
349 ureg = ureg_create( PIPE_SHADER_FRAGMENT ); in util_make_fragment_tex_shader_writedepth()
402 ureg = ureg_create( PIPE_SHADER_FRAGMENT ); in util_make_fragment_tex_shader_writedepthstencil()
466 ureg = ureg_create( PIPE_SHADER_FRAGMENT ); in util_make_fragment_tex_shader_writestencil()
546 struct ureg_program *ureg = ureg_create(PIPE_SHADER_FRAGMENT); in util_make_empty_fragment_shader()
570 ureg = ureg_create( PIPE_SHADER_FRAGMENT ); in util_make_fragment_cloneinput_shader()
764 ureg = ureg_create(PIPE_SHADER_FRAGMENT); in util_make_fs_msaa_resolve()
826 ureg = ureg_create(PIPE_SHADER_FRAGMENT); in util_make_fs_msaa_resolve_bilinear()
925 ureg = ureg_create(PIPE_SHADER_GEOMETRY); in util_make_geometry_passthrough_shader()
/external/mesa3d/src/gallium/auxiliary/vl/
Dvl_mc.c115 shader = ureg_create(PIPE_SHADER_VERTEX); in create_ref_vert_shader()
172 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_ref_frag_shader()
244 shader = ureg_create(PIPE_SHADER_VERTEX); in create_ycbcr_vert_shader()
323 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_ycbcr_frag_shader()
Dvl_matrix_filter.c55 shader = ureg_create(PIPE_SHADER_VERTEX); in create_vert_shader()
89 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader()
Dvl_deint_filter.c70 shader = ureg_create(PIPE_SHADER_VERTEX); in create_vert_shader()
95 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_copy_frag_shader()
139 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_deint_frag_shader()
Dvl_compositor.c66 shader = ureg_create(PIPE_SHADER_VERTEX); in create_vert_shader()
274 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader_video_buffer()
296 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader_weave_rgb()
319 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader_deint_yuv()
357 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader_palette()
411 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader_rgba()
446 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader_rgb_yuv()
Dvl_idct.c151 shader = ureg_create(PIPE_SHADER_VERTEX); in create_mismatch_vert_shader()
203 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_mismatch_frag_shader()
267 shader = ureg_create(PIPE_SHADER_VERTEX); in create_stage1_vert_shader()
330 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_stage1_frag_shader()
Dvl_median_filter.c53 shader = ureg_create(PIPE_SHADER_VERTEX); in create_vert_shader()
102 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader()
Dvl_bicubic_filter.c57 shader = ureg_create(PIPE_SHADER_VERTEX); in create_vert_shader()
170 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader()
Dvl_zscan.c130 shader = ureg_create(PIPE_SHADER_VERTEX); in create_vert_shader()
207 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader()
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_state_vs.c56 ureg = ureg_create(PIPE_SHADER_VERTEX); in get_dummy_vertex_shader()
274 ureg = ureg_create(PIPE_SHADER_VERTEX); in compile_passthrough_vs()
Dsvga_state_fs.c66 ureg = ureg_create(PIPE_SHADER_FRAGMENT); in get_dummy_fragment_shader()
/external/mesa3d/src/mesa/state_tracker/
Dst_pbo.c297 ureg = ureg_create(PIPE_SHADER_VERTEX); in st_pbo_create_vs()
343 ureg = ureg_create(PIPE_SHADER_GEOMETRY); in st_pbo_create_gs()
417 ureg = ureg_create(PIPE_SHADER_FRAGMENT); in create_fs()
Dst_cb_drawpixels.c136 ureg = ureg_create(PIPE_SHADER_FRAGMENT); in get_drawpix_z_stencil_program()
203 struct ureg_program *ureg = ureg_create( PIPE_SHADER_VERTEX ); in make_passthrough_vertex_shader()
/external/mesa3d/src/gallium/drivers/freedreno/
Dfreedreno_program.c104 ureg = ureg_create(PIPE_SHADER_FRAGMENT); in fd_prog_blit()
/external/mesa3d/src/gallium/drivers/r300/
Dr300_vs.c190 ureg = ureg_create(PIPE_SHADER_VERTEX); in r300_dummy_vertex_shader()
Dr300_fs.c223 ureg = ureg_create(PIPE_SHADER_FRAGMENT); in r300_dummy_fragment_shader()
/external/mesa3d/src/gallium/state_trackers/xa/
Dxa_tgsi.c274 ureg = ureg_create(PIPE_SHADER_VERTEX); in create_vs()
472 ureg = ureg_create(PIPE_SHADER_FRAGMENT); in create_fs()
/external/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_ureg.h96 ureg_create(unsigned processor);
Dtgsi_ureg.c2164 ureg_create(unsigned processor) in ureg_create() function
/external/virglrenderer/src/gallium/auxiliary/tgsi/
Dtgsi_ureg.h95 ureg_create( unsigned processor );
Dtgsi_ureg.c1595 struct ureg_program *ureg_create( unsigned processor ) in ureg_create() function
/external/mesa3d/src/gallium/drivers/nouveau/nvc0/
Dnvc0_program.c951 ureg = ureg_create(PIPE_SHADER_TESS_CTRL); in nvc0_program_init_tcp_empty()
/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_state_shaders.c3123 struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL); in si_generate_fixed_func_tcs()
3434 struct ureg_program *ureg = ureg_create(PIPE_SHADER_VERTEX); in si_get_blit_vs()
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_ff.c335 struct ureg_program *ureg = ureg_create(PIPE_SHADER_VERTEX); in nine_ff_build_vs()
1320 struct ureg_program *ureg = ureg_create(PIPE_SHADER_FRAGMENT); in nine_ff_build_ps()
/external/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_surface.c914 ureg = ureg_create(PIPE_SHADER_FRAGMENT); in nv50_blitter_make_fp()

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