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Searched refs:useDepth (Results 1 – 6 of 6) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineMultisampleSampleLocationsExtTests.cpp154 VkFormat findSupportedDepthStencilFormat (Context& context, const bool useDepth, const bool useSten… in findSupportedDepthStencilFormat() argument
159 if (useDepth && !useStencil) in findSupportedDepthStencilFormat()
636 const bool useDepth, in makeGraphicsPipeline() argument
708 useDepth, // VkBool32 depthTestEnable; in makeGraphicsPipeline()
2067 m_depthStencilFormat = findSupportedDepthStencilFormat(m_context, useDepth(), useStencil()); in iterate()
2068 … m_depthStencilAspect = (useDepth() ? VK_IMAGE_ASPECT_DEPTH_BIT : (VkImageAspectFlagBits)0) | in iterate()
2086 if (useDepth()) in iterate()
2215 bool useDepth (void) const { return m_params.imageAspect == TEST_IMAGE_ASPECT_DEPTH; } in useDepth() function in vkt::pipeline::__anon0919ed2e0111::Draw::DrawTest
2268 if (useDepth() || useStencil()) in drawPatternChangeReference()
2292useDepth(), useStencil(), VERTEX_INPUT_VEC4_VEC4, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, stencilOpSt… in drawPatternChangeReference()
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DvktPipelineRenderToImageTests.cpp238 const bool useDepth, in makeGraphicsPipeline() argument
342 useDepth, // VkBool32 depthTestEnable; in makeGraphicsPipeline()
1074 const bool useDepth = (depthStencilAspect & VK_IMAGE_ASPECT_DEPTH_BIT) != 0; in testWithSizeReduction() local
1088 static_cast<deUint32>(subpassNdx), useDepth, useStencil))); in testWithSizeReduction()
1294 const bool useDepth = (depthStencilAspect & VK_IMAGE_ASPECT_DEPTH_BIT) != 0; in drawToMipLevel() local
1319 static_cast<deUint32>(subpassNdx), useDepth, useStencil))); in drawToMipLevel()
1325 if (useDepth || useStencil) in drawToMipLevel()
1346 if (useDepth || useStencil) in drawToMipLevel()
DvktPipelineMultisampleTests.cpp120 VkFormat findSupportedDepthStencilFormat (Context& context, const bool useDepth, const bool…
324 const bool useDepth,
892 VkFormat findSupportedDepthStencilFormat (Context& context, const bool useDepth, const bool useSten… in findSupportedDepthStencilFormat() argument
894 if (useDepth && !useStencil) in findSupportedDepthStencilFormat()
1277 const bool useDepth = (m_modeFlags & TEST_MODE_DEPTH_BIT) != 0; in RasterizationSamplesInstance() local
1279 …const VkFormat depthStencilFormat = findSupportedDepthStencilFormat(context, useDepth, useStencil); in RasterizationSamplesInstance()
1289 …context, m_colorFormat, depthStencilFormat, m_renderSize, useDepth, useStencil, 2u, pTopology, pVe… in RasterizationSamplesInstance()
1978 const bool useDepth, in MultisampleRenderer() argument
1993 , m_useDepth (useDepth) in MultisampleRenderer()
/external/deqp/modules/gles3/functional/
Des3fFboStencilbufferTests.cpp52 … (Context& context, const char* name, const char* desc, deUint32 format, IVec2 size, bool useDepth) in BasicFboStencilCase() argument
56 , m_useDepth (useDepth) in BasicFboStencilCase()
Des3fMultisampleTests.cpp184 bool useDepth; member
190 , useDepth (useDepth_) in FboParams()
198 , useDepth (false) in FboParams()
507 if (m_fboParams.useDepth || m_fboParams.useStencil) in init()
/external/deqp/modules/glshared/
DglsScissorTests.cpp816 const bool useDepth = (m_clearType == CLEAR_DEPTH || m_clearType == CLEAR_DEPTH_STENCIL); in render() local
820 if (useDepth || useStencil) in render()
822 if (useDepth) in render()